A damage type. This is used in the damage system. A list of built-in damage types can be found here.
Prototype limited to 255 total instances.
| Inherits from PrototypeBase |
| type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
| name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
| name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
| type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||

Prototypes
Types