The prototype of an equipment grid, for example the one used in a power armor.
Prototype limited to 255 total instances.
| Inherits from PrototypeBase |
| equipment_categories | :: array[EquipmentCategoryID] | Only equipment with at least one of these categories can be inserted into the grid. |
Only equipment with at least one of these categories can be inserted into the grid. | ||
| width | :: uint32 | |
| height | :: uint32 | |
| locked optional | :: bool | Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid. |
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid. | ||
| type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
| name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
| equipment_categories | :: array[EquipmentCategoryID] | Only equipment with at least one of these categories can be inserted into the grid. |
Only equipment with at least one of these categories can be inserted into the grid. | ||
| height | :: uint32 | |
| width | :: uint32 | |
| locked optional | :: bool | Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid. |
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid. | ||
| name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
| type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||

Only equipment with at least one of these categories can be inserted into the grid.



Prototypes
Types