Smoke, but it's not an entity for optimization purposes.
Prototype limited to 255 total instances.
| Inherits from PrototypeBase |
| animation | :: Animation | |
| duration | :: uint32 | Can't be 0 - the smoke will never render. |
Can't be 0 - the smoke will never render. | ||
| glow_animation optional | :: Animation | |
| color optional | :: Color | |
| start_scale optional | :: float | |
| end_scale optional | :: float | |
| movement_slow_down_factor optional | :: double | Value between 0 and 1, with 1 being no slowdown and 0 being no movement. |
Value between 0 and 1, with 1 being no slowdown and 0 being no movement. | ||
| spread_duration optional | :: uint32 | |
| fade_away_duration optional | :: uint32 |
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| ||
| fade_in_duration optional | :: uint32 |
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| ||
| glow_fade_away_duration optional | :: uint32 | |
| cyclic optional | :: bool | |
| affected_by_wind optional | :: bool | Smoke always moves randomly unless |
Smoke always moves randomly unless | ||
| show_when_smoke_off optional | :: bool | |
| render_layer optional | :: RenderLayer | |
| type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
| name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
| animation | :: Animation | |
| duration | :: uint32 | Can't be 0 - the smoke will never render. |
Can't be 0 - the smoke will never render. | ||
| affected_by_wind optional | :: bool | Smoke always moves randomly unless |
Smoke always moves randomly unless | ||
| color optional | :: Color | |
| cyclic optional | :: bool | |
| end_scale optional | :: float | |
| fade_away_duration optional | :: uint32 |
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| ||
| fade_in_duration optional | :: uint32 |
|
| ||
| glow_animation optional | :: Animation | |
| glow_fade_away_duration optional | :: uint32 | |
| movement_slow_down_factor optional | :: double | Value between 0 and 1, with 1 being no slowdown and 0 being no movement. |
Value between 0 and 1, with 1 being no slowdown and 0 being no movement. | ||
| render_layer optional | :: RenderLayer | |
| show_when_smoke_off optional | :: bool | |
| spread_duration optional | :: uint32 | |
| start_scale optional | :: float | |
| name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
| type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||


Can't be 0 - the smoke will never render.


Default: {r=0.375, g=0.375, b=0.375, a=0.375}

Default: 1.0

Default: 1.0

Default: 0.995
Value between 0 and 1, with 1 being no slowdown and 0 being no movement.

Default: 0

Default: 0
fade_in_duration + fade_away_duration must be <= duration.

Default: 0
fade_in_duration + fade_away_duration must be <= duration.

Default: Value of fade_away_duration

Default: true
Smoke always moves randomly unless movement_slow_down_factor is 0. If affected_by_wind is true, the smoke will also be moved by wind.

Default: "smoke"

Prototypes
Types