| max_count | :: uint32 | |
| progress_threshold optional | :: float | If |
If | ||
| remove | :: bool | |
| count_already_playing optional | :: bool | If |
If | ||
| max_count | :: uint32 | |
| remove | :: bool | |
| count_already_playing optional | :: bool | If |
If | ||
| progress_threshold optional | :: float | If |
If | ||


Default: 1.0
If count_already_playing is true, this will determine maximum progress when instance is counted toward playing sounds.


Prototypes
Types