| Inherits from CreateEntityTriggerEffectItem « TriggerEffectItem |
| initial_ground_flame_count optional | :: uint8 |
| type[overridden] | :: "create-entity" | |
| entity_name | :: EntityID | The name of the entity that should be created. |
The name of the entity that should be created. | ||
| offset_deviation optional | :: BoundingBox | |
| trigger_created_entity optional | :: bool | If |
If | ||
| check_buildability optional | :: bool | |
| tile_collision_mask optional | :: CollisionMask | Entity creation will not occur if any tile matches the collision condition. |
Entity creation will not occur if any tile matches the collision condition. | ||
| offsets optional | :: Vector or array[Vector] | If multiple offsets are specified, multiple entities are created. |
If multiple offsets are specified, multiple entities are created. | ||
| repeat_count optional | :: uint16 | |
| repeat_count_deviation optional | :: uint16 | |
| probability optional | :: float | Must be greater than |
Must be greater than | ||
| affects_target optional | :: bool | |
| show_in_tooltip optional | :: bool | |
| damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. | ||
| initial_ground_flame_count optional | :: uint8 |
| entity_name | :: EntityID | The name of the entity that should be created. |
The name of the entity that should be created. | ||
| type[overridden] | :: "create-entity" | |
| check_buildability optional | :: bool | |
| offset_deviation optional | :: BoundingBox | |
| offsets optional | :: Vector or array[Vector] | If multiple offsets are specified, multiple entities are created. |
If multiple offsets are specified, multiple entities are created. | ||
| tile_collision_mask optional | :: CollisionMask | Entity creation will not occur if any tile matches the collision condition. |
Entity creation will not occur if any tile matches the collision condition. | ||
| trigger_created_entity optional | :: bool | If |
If | ||
| affects_target optional | :: bool | |
| damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. | ||
| probability optional | :: float | Must be greater than |
Must be greater than | ||
| repeat_count optional | :: uint16 | |
| repeat_count_deviation optional | :: uint16 | |
| show_in_tooltip optional | :: bool | |

Default: MAX_UINT8

Prototypes
Types