| Inherits from SpriteParameters |
| layers optional | :: array[SpriteSheet] | If this property is present, all SpriteSheet definitions have to be placed as entries in the array, and they will all be loaded from there. |
If this property is present, all SpriteSheet definitions have to be placed as entries in the array, and they will all be loaded from there. | ||
| hr_version optional | :: SpriteSheet | Only loaded if |
Only loaded if | ||
| variation_count optional | :: uint32 | |
| repeat_count optional | :: uint32 | |
| line_length optional | :: uint32 | |
| filename | :: FileName | The path to the sprite file to use. |
The path to the sprite file to use. | ||
| priority optional | :: SpritePriority | |
| flags optional | :: SpriteFlags | |
| size optional | :: SpriteSizeType or {SpriteSizeType, SpriteSizeType} | The width and height of the sprite. |
The width and height of the sprite. | ||
| width optional | :: SpriteSizeType | Mandatory if |
Mandatory if | ||
| height optional | :: SpriteSizeType | Mandatory if |
Mandatory if | ||
| x optional | :: SpriteSizeType | Horizontal position of the sprite in the source file in pixels. |
Horizontal position of the sprite in the source file in pixels. | ||
| y optional | :: SpriteSizeType | Vertical position of the sprite in the source file in pixels. |
Vertical position of the sprite in the source file in pixels. | ||
| position optional | :: {SpriteSizeType, SpriteSizeType} | Loaded only when |
Loaded only when | ||
| shift optional | :: Vector | The shift in tiles. |
The shift in tiles. | ||
| scale optional | :: double | Values other than |
Values other than | ||
| draw_as_shadow optional | :: bool | Only one of |
Only one of | ||
| draw_as_glow optional | :: bool | Only one of |
Only one of | ||
| draw_as_light optional | :: bool | Only one of |
Only one of | ||
| mipmap_count optional | :: uint8 | Only loaded if this is an icon, that is it has the flag |
Only loaded if this is an icon, that is it has the flag | ||
| apply_runtime_tint optional | :: bool | |
| tint optional | :: Color | |
| blend_mode optional | :: BlendMode | |
| load_in_minimal_mode optional | :: bool | Minimal mode is entered when mod loading fails. |
Minimal mode is entered when mod loading fails. | ||
| premul_alpha optional | :: bool | Whether alpha should be pre-multiplied. |
Whether alpha should be pre-multiplied. | ||
| generate_sdf optional | :: bool | This property is only used by sprites used in UtilitySprites that have the |
This property is only used by sprites used in UtilitySprites that have the | ||




