| side | :: TileTransitionSprite | This or side_mask needs to be specified if |
This or side_mask needs to be specified if | ||
| side_mask | :: TileTransitionSprite | This or side needs to be specified if |
This or side needs to be specified if | ||
| inner_corner | :: TileTransitionSprite | This or inner_corner_mask needs to be specified if |
This or inner_corner_mask needs to be specified if | ||
| inner_corner_mask | :: TileTransitionSprite | This or inner_corner needs to be specified if |
This or inner_corner needs to be specified if | ||
| outer_corner | :: TileTransitionSprite | This or outer_corner_mask needs to be specified if |
This or outer_corner_mask needs to be specified if | ||
| outer_corner_mask | :: TileTransitionSprite | This or outer_corner needs to be specified if |
This or outer_corner needs to be specified if | ||
| empty_transitions optional | :: bool | |
| side_background optional | :: TileTransitionSprite | |
| side_background_mask optional | :: TileTransitionSprite | |
| side_effect_map optional | :: TileTransitionSprite | |
| side_weights optional | :: array[float] | |
| inner_corner_background optional | :: TileTransitionSprite | |
| inner_corner_background_mask optional | :: TileTransitionSprite | |
| inner_corner_effect_map optional | :: TileTransitionSprite | |
| inner_corner_weights optional | :: array[float] | |
| outer_corner_background optional | :: TileTransitionSprite | |
| outer_corner_background_mask optional | :: TileTransitionSprite | |
| outer_corner_effect_map optional | :: TileTransitionSprite | |
| outer_corner_weights optional | :: array[float] | |
| u_transition optional | :: TileTransitionSprite | |
| u_transition_mask optional | :: TileTransitionSprite | |
| u_transition_background optional | :: TileTransitionSprite | |
| u_transition_background_mask optional | :: TileTransitionSprite | |
| u_transition_effect_map optional | :: TileTransitionSprite | |
| u_transition_weights optional | :: array[float] | |
| o_transition optional | :: TileSprite | |
| o_transition_mask optional | :: TileSprite | |
| o_transition_background optional | :: TileSprite | |
| o_transition_background_mask optional | :: TileSprite | |
| o_transition_effect_map optional | :: TileSprite | |
| water_patch optional | :: Sprite | |
| effect_mask optional | :: Animation | |
| layer optional | :: uint8 | |
| overlay_layer_group optional | :: TileRenderLayer | |
| background_layer_group optional | :: TileRenderLayer | |
| overlay_layer_offset optional | :: int8 | |
| masked_overlay_layer_offset optional | :: int8 | |
| background_layer_offset optional | :: int8 | |
| masked_background_layer_offset optional | :: int8 | |
| apply_effect_color_to_overlay optional | :: bool | |
| offset_background_layer_by_tile_layer optional | :: bool | |








































