| render_layer optional | :: RenderLayer | |
| fadeout optional | :: bool | |
| synced_fadeout optional | :: bool | |
| constant_speed optional | :: bool | Whether the animations are always played at the same speed, not adjusted to the machine speed. |
Whether the animations are always played at the same speed, not adjusted to the machine speed. | ||
| always_draw optional | :: bool | |
| animated_shift optional | :: bool | |
| align_to_waypoint optional | :: bool | |
| secondary_draw_order optional | :: int8 | Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same | ||
| draw_as_sprite optional | :: bool | |
| draw_as_light optional | :: bool | |
| light optional | :: LightDefinition | |
| effect optional | :: "flicker" or "uranium-glow" or "none" | |
| apply_recipe_tint optional | :: "primary" or "secondary" or "tertiary" or "quaternary" or "none" | Used by CraftingMachinePrototype. |
Used by CraftingMachinePrototype. | ||
| apply_tint optional | :: "resource-color" or "input-fluid-base-color" or "input-fluid-flow-color" or "status" or "none" | Used by CraftingMachinePrototype ("status" only) and MiningDrillPrototype. |
Used by CraftingMachinePrototype ("status" only) and MiningDrillPrototype. | ||
| north_animation optional | :: Animation | Only loaded if |
Only loaded if | ||
| west_animation optional | :: Animation | Only loaded if |
Only loaded if | ||
| south_animation optional | :: Animation | Only loaded if |
Only loaded if | ||
| east_animation optional | :: Animation | Only loaded if |
Only loaded if | ||
| animation optional | :: Animation | |
| north_position optional | :: Vector | |
| west_position optional | :: Vector | |
| south_position optional | :: Vector | |
| east_position optional | :: Vector | |











"resource-color" or "input-fluid-base-color" or "input-fluid-flow-color" or "status" or "none" optional 








