LuaTechnology

class LuaTechnology
reload() Reload this technology from its prototype.
valid :: boolean [R] Is this object valid?
force :: LuaForce [R] The force this technology blongs to.
name :: string [R] Name of this technology.
localised_name :: LocalisedString [R] Localised name of this technology.
enabled :: boolean [RW] Can this technology be researched?
upgrade :: boolean [R] Is this an upgrade-type research?
researched :: boolean [RW] Has this technology been researched?
prerequisites :: dictionary stringLuaTechnology [R] Prerequisites of this technology.
research_unit_ingredients :: array of Ingredient [R] Ingredients labs will require to research this technology.
effects :: array of Modifier [R] Effects applied when this technology is researched.
research_unit_count :: uint [R] Number of research units required for this technology.
research_unit_energy :: double [R] Amount of energy required to finish a unit of research.
order :: string [R] Order string for this prototype.

One research item.

reload()

Reload this technology from its prototype.

valid :: boolean [Read-only]

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.

force :: LuaForce [Read-only]

The force this technology blongs to.

name :: string [Read-only]

Name of this technology.

localised_name :: LocalisedString [Read-only]

Localised name of this technology.

enabled :: boolean [Read-Write]

Can this technology be researched?

upgrade :: boolean [Read-only]

Is this an upgrade-type research?

researched :: boolean [Read-Write]

Has this technology been researched? Switching from false to true will trigger the technology advancement perks; switching from true to false will reverse them.

prerequisites :: dictionary stringLuaTechnology [Read-only]

Prerequisites of this technology. The result maps technology name to the LuaTechnology object.

research_unit_ingredients :: array of Ingredient [Read-only]

Ingredients labs will require to research this technology.

effects :: array of Modifier [Read-only]

Effects applied when this technology is researched.

research_unit_count :: uint [Read-only]

Number of research units required for this technology.

research_unit_energy :: double [Read-only]

Amount of energy required to finish a unit of research.

order :: string [Read-only]

Order string for this prototype.