|reload()||Reload this technology from its prototype.|
|force :: LuaForce [R]||The force this technology blongs to.|
|name :: string [R]||Name of this technology.|
|localised_name :: LocalisedString [R]||Localised name of this technology.|
|enabled :: boolean [RW]||Can this technology be researched?|
|upgrade :: boolean [R]||Is this an upgrade-type research?|
|researched :: boolean [RW]||Has this technology been researched?|
|prerequisites :: dictionary string → LuaTechnology [R]||Prerequisites of this technology.|
|research_unit_ingredients :: array of Ingredient [R]||Ingredients labs will require to research this technology.|
|effects :: array of Modifier [R]||Effects applied when this technology is researched.|
|research_unit_count :: uint [R]||Number of research units required for this technology.|
|research_unit_energy :: double [R]||Amount of energy required to finish a unit of research.|
|order :: string [R]||Order string for this prototype.|
|valid :: boolean [R]||Is this object valid?|
One research item.
Reload this technology from its prototype.
The force this technology blongs to.
Name of this technology.
Localised name of this technology.
Can this technology be researched?
Is this an upgrade-type research?
Has this technology been researched? Switching from
true will trigger the technology
advancement perks; switching from
false will reverse them.
Prerequisites of this technology. The result maps technology name to the LuaTechnology object.
Ingredients labs will require to research this technology.
Effects applied when this technology is researched.
Number of research units required for this technology.
Amount of energy required to finish a unit of research.
Order string for this prototype.