LuaEntityPrototype

class LuaEntityPrototype - sort
has_flag(flag) → boolean Does this prototype have a flag enabled?
get_inventory_size(index) → uint Gets the base size of the given inventory on this entity or nil if the given inventory doesn't exist.
type :: string [R] Type of this prototype.
name :: string [R] Name of this prototype.
localised_name :: LocalisedString [R]
localised_description :: LocalisedString [R]
max_health :: float [R] Max health of this entity.
infinite_resource :: boolean [R] Is this resource infinite?
minimum_resource_amount :: uint [R] Minimum amount of this resource.
normal_resource_amount :: uint [R] The normal amount for this resource.
infinite_depletion_resource_amount :: uint [R] Every time this infinite resource 'ticks' down it is reduced by this amount.
resource_category :: string [R] Category of this resource.
mineable_properties :: table [R] It is a table:
items_to_place_this :: array of SimpleItemStack [R] Items that when placed will produce this entity.
collision_box :: BoundingBox [R] The bounding box used for collision checking.
map_generator_bounding_box :: BoundingBox [R] The bounding box used for map generator collision checking.
selection_box :: BoundingBox [R] The bounding box used for drawing selection.
drawing_box :: BoundingBox [R] The bounding box used for drawing the entity icon.
sticker_box :: BoundingBox [R] The bounding box used to attach sticker type entities.
collision_mask :: CollisionMask [R] The collision masks this entity uses
order :: string [R] Order string of this prototype.
group :: LuaGroup [R] Group of this entity.
subgroup :: LuaGroup [R] Subgroup of this entity.
healing_per_tick :: float [R] Amount this entity can heal per tick.
emissions_per_second :: double [R] Amount of pollution emissions per second this entity will create.
corpses :: dictionary stringLuaEntityPrototype [R] Corpses used when this entity is destroyed.
selectable_in_game :: boolean [R] Is this entity selectable?
selection_priority :: uint [R] The selection priority of this entity - a value between 0 and 255
weight :: double [R] The weight of this vehicle prototype or nil if not a vehicle prototype.
resistances :: Resistances [R]
fast_replaceable_group :: string [R] The group of mutually fast-replaceable entities.
next_upgrade :: LuaEntityPrototype [R] The next upgrade for this entity or nil.
loot :: Loot [R] Loot that will be dropped when this entity is killed.
repair_speed_modifier :: uint [R] Repair-speed modifier for this entity.
turret_range :: uint [R] The range of this turret or nil if this isn't a turret related prototype.
autoplace_specification :: AutoplaceSpecification [R] Autoplace specification for this entity prototype.
belt_speed :: double [R] The speed of this transport belt or nil if this isn't a transport belt related prototype.
result_units :: array of UnitSpawnDefinition [R] The result units and spawn points with weight and evolution factor for a biter spawner entity.
attack_result :: Trigger [R] The attack result of this entity if the entity has one, else nil.
final_attack_result :: Trigger [R] The final attack result for projectiles nil if not a projectile
attack_parameters :: table [R] The attack parameters for this entity or nil if the entity doesn't use attack parameters.
spawn_cooldown :: table [R] The spawning cooldown for this enemy spawner prototype or nil.
mining_drill_radius :: double [R] The mining radius of this mining drill prototype or nil if this isn't a mining drill prototype.
mining_speed :: double [R] The mining speed of this mining drill/character prototype or nil.
logistic_mode :: string [R] The logistic mode of this logistic container or nil if this isn't a logistic container prototype.
max_underground_distance :: uint [R] The max underground distance for underground belts and underground pipes or nil if this isn't one of those prototypes.
flags :: EntityPrototypeFlags [R] The entity prototype flags for this entity.
remains_when_mined :: array of LuaEntityPrototype [R] The remains left behind when this entity is mined.
additional_pastable_entities :: array of LuaEntityPrototype [R] Entities this entity can be pasted onto in addition to the normal allowed ones.
allow_copy_paste :: boolean [R] When false copy-paste is not allowed for this entity.
shooting_cursor_size :: double [R] The cursor size used when shooting at this entity.
created_smoke :: table [R] The smoke trigger run when this entity is built or nil.
created_effect :: Trigger [R] The trigger run when this entity is created or nil.
map_color :: Color [R] The map color used when charting this entity if a friendly or enemy color isn't defined or nil.
friendly_map_color :: Color [R] The friendly map color used when charting this entity.
enemy_map_color :: Color [R] The enemy map color used when charting this entity.
build_base_evolution_requirement :: double [R] The evolution requirement to build this entity as a base when expanding enemy bases.
instruments :: array of ProgrammableSpeakerInstrument [R] The instruments for this programmable speaker or nil.
max_polyphony :: uint [R] The maximum polyphony for this programmable speaker or nil.
module_inventory_size :: uint [R] The module inventory size or nil if this entity doesn't support modules.
ingredient_count :: uint [R] The max number of ingredients this crafting-machine prototype supports or nil if this isn't a crafting-machine prototype.
crafting_speed :: double [R] The crafting speed of this crafting-machine or nil.
crafting_categories :: dictionary stringboolean [R] The crafting categories this entity supports.
resource_categories :: dictionary stringboolean [R] The resource categories this mining drill supports or nil if not a mining dill.
supply_area_distance :: double [R] The supply area of this electric pole, beacon, or nil if this is neither.
max_wire_distance :: double [R] The maximum wire distance for this entity.
max_circuit_wire_distance :: double [R] The maximum circuit wire distance for this entity.
energy_usage :: double [R] The direct energy usage of this entity or nil if this entity doesn't have a direct energy usage.
max_energy_usage :: double [R] The theoretical maximum energy usage for this entity.
effectivity :: double [R] The effectivity of this car prototype, generator prototype or nil.
consumption :: double [R] The energy consumption of this car prototype or nil if not a car prototype.
friction_force :: double [R] The friction of this vehicle prototype or nil if not a vehicle prototype.
braking_force :: double [R] The braking force of this vehicle prototype or nil if not a vehicle prototype.
tank_driving :: boolean [R] If this car prototype uses tank controls to drive or nil if this is not a car prototype.
rotation_speed :: double [R] The rotation speed of this car prototype or nil if not a car prototype.
turret_rotation_speed :: double [R] The turret rotation speed of this car prototype or nil if not a car prototype.
guns :: dictionary stringLuaItemPrototype [R] The guns this car prototype uses or nil if not a car prototype.
speed :: double [R] The default speed of this flying robot, rolling stock, unit or nil.
speed_multiplier_when_out_of_energy :: float [R] The speed multiplier when this flying robot is out of energy or nil.
max_payload_size :: uint [R] The max payload size of this logistics or construction robot or nil.
draw_cargo :: boolean [R] Whether this logistics or construction robot renders its cargo when flying or nil.
energy_per_move :: double [R] The energy consumed per tile moved for this flying robot or nil.
energy_per_tick :: double [R] The energy consumed per tick for this flying robot or nil.
max_energy :: double [R] The max energy for this flying robot or nil.
min_to_charge :: float [R] The minimum energy for this flying robot before it tries to recharge or nil.
max_to_charge :: float [R] The maximum energy for this flying robot above which it won't try to recharge when stationing or nil.
burner_prototype :: LuaBurnerPrototype [R] The burner energy source prototype this entity uses or nil.
electric_energy_source_prototype :: LuaElectricEnergySourcePrototype [R] The electric energy source prototype this entity uses or nil.
building_grid_bit_shift :: uint [R] The log2 of grid size of the building
fluid_usage_per_tick :: double [R] The fluid usage of this generator prototype or nil.
maximum_temperature :: double [R] The maximum fluid temperature of this generator prototype or nil.
target_temperature :: double [R] The target temperature of this boiler prototype or nil.
fluid :: LuaFluidPrototype [R] The fluid this offshore pump produces or nil.
fluid_capacity :: double [R] The fluid capacity of this entity or 0 if this entity doesn't support fluids.
pumping_speed :: double [R] The pumping speed of this offshore pump, normal pump, or nil.
stack :: boolean [R] If this inserter is a stack-type.
allow_custom_vectors :: boolean [R] If this inserter allows custom pickup and drop vectors.
count_as_rock_for_filtered_deconstruction :: boolean [R] If this simple-entity is counted as a rock for the deconstruction planner "trees and rocks only" filter.
filter_count :: uint [R] The filter count of this inserter, loader, or requester chest or nil.
production :: double [R] The max production this solar panel prototype produces or nil.
time_to_live :: uint [R] The time to live for this prototype or 0 if prototype doesn't have time_to_live or time_before_removed.
distribution_effectivity :: double [R] The distribution effectivity for this beacon prototype or nil if not a beacon prototype.
explosion_beam :: double [R] Does this explosion have a beam or nil if not an explosion prototype.
explosion_rotate :: double [R] Does this explosion rotate or nil if not an explosion prototype.
tree_color_count :: uint8 [R] If it is a tree, return the number of colors it supports.
alert_when_damaged :: boolean [R] Does this entity with health prototype alert when damaged?
alert_when_attacking :: boolean [R] Does this turret prototype alert when attacking?
color :: Color [R] The color of the prototype, or nil if the prototype doesn't have color.
collision_mask_collides_with_self :: boolean [R] Does this prototype collision mask collide with itself?
collision_mask_collides_with_tiles_only :: boolean [R] Does this prototype collision mask collide with tiles only?
collision_mask_considers_tile_transitions :: boolean [R] Does this prototype collision mask consider tile transitions?
allowed_effects :: dictionary stringboolean [R] The allowed module effects for this entity or nil.
rocket_parts_required :: uint [R] The rocket parts required for this rocket silo prototype or nil.
fixed_recipe :: string [R] The fixed recipe name for this assembling machine prototype or nil.
construction_radius :: double [R] The construction radius for this roboport prototype or nil.
logistic_radius :: double [R] The logistic radius for this roboport prototype or nil.
energy_per_hit_point :: double [R] The energy used per hitpoint taken for this vehicle during collisions or nil.
create_ghost_on_death :: boolean [R] If this prototype will attempt to create a ghost of itself on death.
timeout :: uint [R] The time it takes this land mine to arm.
fluidbox_prototypes :: array of LuaFluidBoxPrototype [R] The fluidbox prototypes for this entity.
neighbour_bonus :: double [R]
neighbour_collision_increase :: double [R] Controls how much a reactor extends when connected to other reactors.
container_distance :: double [R]
belt_distance :: double [R]
belt_length :: double [R]
is_building :: boolean [R]
automated_ammo_count :: uint [R] The amount of ammo that inserters automatically insert into this ammo-turret or artillery-turret or nil.
max_speed :: double [R] The max speed of this Projectile prototype or 'nil'.
darkness_for_all_lamps_on :: float [R] Value between 0 and 1 darkness where all lamps of this lamp prototype are on or 'nil'.
darkness_for_all_lamps_off :: float [R] Value between 0 and 1 darkness where all lamps of this lamp prototype are off or 'nil'.
min_darkness_to_spawn :: float [R] The minimum darkness at which this unit spawner can spawn entities.
max_darkness_to_spawn :: float [R] The maximum darkness at which this unit spawner can spawn entities.
radius :: double [R] The radius of this entity prototype.
cliff_explosive_prototype :: string [R] The item prototype name used to destroy this cliff or 'nil'.
vision_distance :: double [R] The vision distance of this unit prototype.
running_speed :: double [R]
maximum_corner_sliding_distance :: double [R]
build_distance :: uint [R]
drop_item_distance :: uint [R]
reach_distance :: uint [R]
reach_resource_distance :: double [R]
item_pickup_distance :: double [R]
loot_pickup_distance :: double [R]
enter_vehicle_distance :: double [R]
ticks_to_keep_gun :: uint [R]
ticks_to_keep_aiming_direction :: uint [R]
ticks_to_stay_in_combat :: uint [R]
respawn_time :: uint [R]
damage_hit_tint :: Color [R]
character_corpse :: LuaEntityPrototype [R]
valid :: boolean [R] Is this object valid?
help() → string All methods, and properties that this object supports.

Prototype of an entity.

has_flag(flag) → boolean

Does this prototype have a flag enabled?

Parameters
flag :: string: The flag to check. Must be one of
  • "not-rotatable"
  • "placeable-neutral"
  • "placeable-player"
  • "placeable-enemy"
  • "placeable-off-grid"
  • "player-creation"
  • "building-direction-8-way"
  • "filter-directions"
  • "fast-replaceable-no-build-while-moving"
  • "breaths-air"
  • "not-repairable"
  • "not-on-map"
  • "not-deconstructable"
  • "not-blueprintable"
  • "hide-from-bonus-gui"
  • "hide-alt-info"
  • "fast-replaceable-no-cross-type-while-moving"
  • "no-gap-fill-while-building"
  • "not-flammable"
  • "no-automated-item-removal"
  • "no-automated-item-insertion"
  • "not-upgradable"
get_inventory_size(index) → uint

Gets the base size of the given inventory on this entity or nil if the given inventory doesn't exist.

Parameters
index :: uint
type :: string [Read-only]

Type of this prototype.

name :: string [Read-only]

Name of this prototype.

localised_name :: LocalisedString [Read-only]

localised_description :: LocalisedString [Read-only]

max_health :: float [Read-only]

Max health of this entity. Will be 0 if this is not an entity with health.

infinite_resource :: boolean [Read-only]

Is this resource infinite? Will be nil when used on a non-resource.

minimum_resource_amount :: uint [Read-only]

Minimum amount of this resource. Will be nil when used on a non-resource.

normal_resource_amount :: uint [Read-only]

The normal amount for this resource. nil when not a resource.

infinite_depletion_resource_amount :: uint [Read-only]

Every time this infinite resource 'ticks' down it is reduced by this amount. nil when not a resource. Meaningless if this isn't an infinite type resource.

resource_category :: string [Read-only]

Category of this resource. "basic-solid", "basic-fluid" or nil (when not a resource).

Note: During data stage this property is named "category".
mineable_properties :: table [Read-only]

It is a table:

  • minable :: boolean: Is this entity mineable at all?
  • mining_time :: double: Energy required to mine an entity.
  • mining_particle :: string (optional): Prototype name of the particle produced when mining this entity. Will only be present if this entity produces any particle during mining.
  • products :: array of Product: Products obtained by mining this entity.
  • fluid_amount :: double (optional): The required fluid amount if any.
  • required_fluid :: string (optional): The prototype name of the required fluid if any.
  • mining_trigger :: Trigger (optional): The mining trigger if any.

items_to_place_this :: array of SimpleItemStack [Read-only]

Items that when placed will produce this entity. It is a dictionary indexed by the item prototype name.

collision_box :: BoundingBox [Read-only]

The bounding box used for collision checking.

map_generator_bounding_box :: BoundingBox [Read-only]

The bounding box used for map generator collision checking.

selection_box :: BoundingBox [Read-only]

The bounding box used for drawing selection.

drawing_box :: BoundingBox [Read-only]

The bounding box used for drawing the entity icon.

sticker_box :: BoundingBox [Read-only]

The bounding box used to attach sticker type entities.

collision_mask :: CollisionMask [Read-only]

The collision masks this entity uses

order :: string [Read-only]

Order string of this prototype.

group :: LuaGroup [Read-only]

Group of this entity.

subgroup :: LuaGroup [Read-only]

Subgroup of this entity.

healing_per_tick :: float [Read-only]

Amount this entity can heal per tick.

emissions_per_second :: double [Read-only]

Amount of pollution emissions per second this entity will create.

corpses :: dictionary stringLuaEntityPrototype [Read-only]

Corpses used when this entity is destroyed. It is a dictionary indexed by the corpse's prototype name.

selectable_in_game :: boolean [Read-only]

Is this entity selectable?

selection_priority :: uint [Read-only]

The selection priority of this entity - a value between 0 and 255

weight :: double [Read-only]

The weight of this vehicle prototype or nil if not a vehicle prototype.

resistances :: Resistances [Read-only]

fast_replaceable_group :: string [Read-only]

The group of mutually fast-replaceable entities. Possibly nil.

next_upgrade :: LuaEntityPrototype [Read-only]

The next upgrade for this entity or nil.

loot :: Loot [Read-only]

Loot that will be dropped when this entity is killed. nil if there is no loot.

repair_speed_modifier :: uint [Read-only]

Repair-speed modifier for this entity. Actual repair speed will be tool_repair_speed * entity_repair_speed_modifier. May be nil.

turret_range :: uint [Read-only]

The range of this turret or nil if this isn't a turret related prototype.

autoplace_specification :: AutoplaceSpecification [Read-only]

Autoplace specification for this entity prototype. nil if none.

belt_speed :: double [Read-only]

The speed of this transport belt or nil if this isn't a transport belt related prototype.

result_units :: array of UnitSpawnDefinition [Read-only]

The result units and spawn points with weight and evolution factor for a biter spawner entity.

Each UnitSpawnDefinition is a table:

  • unit :: string: Prototype name of the unit that would be spawned
  • spawn_points :: array of SpawnPoint: Each SpawnPoint is a table:
    • evolution_factor :: double: Evolution factor for which this weight applies.
    • weight :: double: Probability of spawning this unit at this evolution factor.

attack_result :: Trigger [Read-only]

The attack result of this entity if the entity has one, else nil.

final_attack_result :: Trigger [Read-only]

The final attack result for projectiles nil if not a projectile

attack_parameters :: table [Read-only]

The attack parameters for this entity or nil if the entity doesn't use attack parameters.

It is a table:

spawn_cooldown :: table [Read-only]

The spawning cooldown for this enemy spawner prototype or nil. It is a table:

mining_drill_radius :: double [Read-only]

The mining radius of this mining drill prototype or nil if this isn't a mining drill prototype.

mining_speed :: double [Read-only]

The mining speed of this mining drill/character prototype or nil.

logistic_mode :: string [Read-only]

The logistic mode of this logistic container or nil if this isn't a logistic container prototype.

max_underground_distance :: uint [Read-only]

The max underground distance for underground belts and underground pipes or nil if this isn't one of those prototypes.

flags :: EntityPrototypeFlags [Read-only]

The entity prototype flags for this entity.

remains_when_mined :: array of LuaEntityPrototype [Read-only]

The remains left behind when this entity is mined.

additional_pastable_entities :: array of LuaEntityPrototype [Read-only]

Entities this entity can be pasted onto in addition to the normal allowed ones.

allow_copy_paste :: boolean [Read-only]

When false copy-paste is not allowed for this entity.

shooting_cursor_size :: double [Read-only]

The cursor size used when shooting at this entity.

created_smoke :: table [Read-only]

The smoke trigger run when this entity is built or nil.

It is a table:

    created_effect :: Trigger [Read-only]

    The trigger run when this entity is created or nil.

    map_color :: Color [Read-only]

    The map color used when charting this entity if a friendly or enemy color isn't defined or nil.

    friendly_map_color :: Color [Read-only]

    The friendly map color used when charting this entity.

    enemy_map_color :: Color [Read-only]

    The enemy map color used when charting this entity.

    build_base_evolution_requirement :: double [Read-only]

    The evolution requirement to build this entity as a base when expanding enemy bases.

    instruments :: array of ProgrammableSpeakerInstrument [Read-only]

    The instruments for this programmable speaker or nil.

    max_polyphony :: uint [Read-only]

    The maximum polyphony for this programmable speaker or nil.

    module_inventory_size :: uint [Read-only]

    The module inventory size or nil if this entity doesn't support modules.

    ingredient_count :: uint [Read-only]

    The max number of ingredients this crafting-machine prototype supports or nil if this isn't a crafting-machine prototype.

    crafting_speed :: double [Read-only]

    The crafting speed of this crafting-machine or nil.

    crafting_categories :: dictionary stringboolean [Read-only]

    The crafting categories this entity supports. Only meaningful when this is a crafting-machine or player entity type.

    Note: The value in the dictionary is meaningless and exists just to allow the dictionary type for easy lookup.
    resource_categories :: dictionary stringboolean [Read-only]

    The resource categories this mining drill supports or nil if not a mining dill.

    Note: The value in the dictionary is meaningless and exists just to allow the dictionary type for easy lookup.
    supply_area_distance :: double [Read-only]

    The supply area of this electric pole, beacon, or nil if this is neither.

    max_wire_distance :: double [Read-only]

    The maximum wire distance for this entity. 0 when the entity doesn't support wires.

    max_circuit_wire_distance :: double [Read-only]

    The maximum circuit wire distance for this entity. 0 when the entity doesn't support circuit wires.

    energy_usage :: double [Read-only]

    The direct energy usage of this entity or nil if this entity doesn't have a direct energy usage.

    max_energy_usage :: double [Read-only]

    The theoretical maximum energy usage for this entity.

    effectivity :: double [Read-only]

    The effectivity of this car prototype, generator prototype or nil.

    consumption :: double [Read-only]

    The energy consumption of this car prototype or nil if not a car prototype.

    friction_force :: double [Read-only]

    The friction of this vehicle prototype or nil if not a vehicle prototype.

    braking_force :: double [Read-only]

    The braking force of this vehicle prototype or nil if not a vehicle prototype.

    tank_driving :: boolean [Read-only]

    If this car prototype uses tank controls to drive or nil if this is not a car prototype.

    rotation_speed :: double [Read-only]

    The rotation speed of this car prototype or nil if not a car prototype.

    turret_rotation_speed :: double [Read-only]

    The turret rotation speed of this car prototype or nil if not a car prototype.

    guns :: dictionary stringLuaItemPrototype [Read-only]

    The guns this car prototype uses or nil if not a car prototype.

    speed :: double [Read-only]

    The default speed of this flying robot, rolling stock, unit or nil.

    speed_multiplier_when_out_of_energy :: float [Read-only]

    The speed multiplier when this flying robot is out of energy or nil.

    max_payload_size :: uint [Read-only]

    The max payload size of this logistics or construction robot or nil.

    draw_cargo :: boolean [Read-only]

    Whether this logistics or construction robot renders its cargo when flying or nil.

    energy_per_move :: double [Read-only]

    The energy consumed per tile moved for this flying robot or nil.

    energy_per_tick :: double [Read-only]

    The energy consumed per tick for this flying robot or nil.

    max_energy :: double [Read-only]

    The max energy for this flying robot or nil.

    min_to_charge :: float [Read-only]

    The minimum energy for this flying robot before it tries to recharge or nil.

    max_to_charge :: float [Read-only]

    The maximum energy for this flying robot above which it won't try to recharge when stationing or nil.

    burner_prototype :: LuaBurnerPrototype [Read-only]

    The burner energy source prototype this entity uses or nil.

    electric_energy_source_prototype :: LuaElectricEnergySourcePrototype [Read-only]

    The electric energy source prototype this entity uses or nil.

    building_grid_bit_shift :: uint [Read-only]

    The log2 of grid size of the building

    fluid_usage_per_tick :: double [Read-only]

    The fluid usage of this generator prototype or nil.

    maximum_temperature :: double [Read-only]

    The maximum fluid temperature of this generator prototype or nil.

    target_temperature :: double [Read-only]

    The target temperature of this boiler prototype or nil.

    fluid :: LuaFluidPrototype [Read-only]

    The fluid this offshore pump produces or nil.

    fluid_capacity :: double [Read-only]

    The fluid capacity of this entity or 0 if this entity doesn't support fluids.

    Note: Crafting machines will report 0 due to their fluid capacity being what ever a given recipe needs.
    pumping_speed :: double [Read-only]

    The pumping speed of this offshore pump, normal pump, or nil.

    stack :: boolean [Read-only]

    If this inserter is a stack-type.

    allow_custom_vectors :: boolean [Read-only]

    If this inserter allows custom pickup and drop vectors.

    count_as_rock_for_filtered_deconstruction :: boolean [Read-only]

    If this simple-entity is counted as a rock for the deconstruction planner "trees and rocks only" filter.

    filter_count :: uint [Read-only]

    The filter count of this inserter, loader, or requester chest or nil.

    production :: double [Read-only]

    The max production this solar panel prototype produces or nil.

    time_to_live :: uint [Read-only]

    The time to live for this prototype or 0 if prototype doesn't have time_to_live or time_before_removed.

    distribution_effectivity :: double [Read-only]

    The distribution effectivity for this beacon prototype or nil if not a beacon prototype.

    explosion_beam :: double [Read-only]

    Does this explosion have a beam or nil if not an explosion prototype.

    explosion_rotate :: double [Read-only]

    Does this explosion rotate or nil if not an explosion prototype.

    tree_color_count :: uint8 [Read-only]

    If it is a tree, return the number of colors it supports. nil otherwise.

    alert_when_damaged :: boolean [Read-only]

    Does this entity with health prototype alert when damaged? or nil if not entity with health prototype.

    alert_when_attacking :: boolean [Read-only]

    Does this turret prototype alert when attacking? or nil if not turret prototype.

    color :: Color [Read-only]

    The color of the prototype, or nil if the prototype doesn't have color.

    collision_mask_collides_with_self :: boolean [Read-only]

    Does this prototype collision mask collide with itself?

    collision_mask_collides_with_tiles_only :: boolean [Read-only]

    Does this prototype collision mask collide with tiles only?

    collision_mask_considers_tile_transitions :: boolean [Read-only]

    Does this prototype collision mask consider tile transitions?

    allowed_effects :: dictionary stringboolean [Read-only]

    The allowed module effects for this entity or nil.

    rocket_parts_required :: uint [Read-only]

    The rocket parts required for this rocket silo prototype or nil.

    fixed_recipe :: string [Read-only]

    The fixed recipe name for this assembling machine prototype or nil.

    construction_radius :: double [Read-only]

    The construction radius for this roboport prototype or nil.

    logistic_radius :: double [Read-only]

    The logistic radius for this roboport prototype or nil.

    energy_per_hit_point :: double [Read-only]

    The energy used per hitpoint taken for this vehicle during collisions or nil.

    create_ghost_on_death :: boolean [Read-only]

    If this prototype will attempt to create a ghost of itself on death.

    Note: If this is false then a ghost will never be made, if it's true a ghost may be made.
    timeout :: uint [Read-only]

    The time it takes this land mine to arm.

    fluidbox_prototypes :: array of LuaFluidBoxPrototype [Read-only]

    The fluidbox prototypes for this entity.

    neighbour_bonus :: double [Read-only]

    Can only be used if this is Reactor
    neighbour_collision_increase :: double [Read-only]

    Controls how much a reactor extends when connected to other reactors.

    Can only be used if this is Reactor
    container_distance :: double [Read-only]

    Can only be used if this is Loader
    belt_distance :: double [Read-only]

    Can only be used if this is Loader
    belt_length :: double [Read-only]

    Can only be used if this is Loader
    is_building :: boolean [Read-only]

    automated_ammo_count :: uint [Read-only]

    The amount of ammo that inserters automatically insert into this ammo-turret or artillery-turret or nil.

    max_speed :: double [Read-only]

    The max speed of this Projectile prototype or 'nil'.

    darkness_for_all_lamps_on :: float [Read-only]

    Value between 0 and 1 darkness where all lamps of this lamp prototype are on or 'nil'.

    darkness_for_all_lamps_off :: float [Read-only]

    Value between 0 and 1 darkness where all lamps of this lamp prototype are off or 'nil'.

    min_darkness_to_spawn :: float [Read-only]

    The minimum darkness at which this unit spawner can spawn entities.

    max_darkness_to_spawn :: float [Read-only]

    The maximum darkness at which this unit spawner can spawn entities.

    radius :: double [Read-only]

    The radius of this entity prototype.

    cliff_explosive_prototype :: string [Read-only]

    The item prototype name used to destroy this cliff or 'nil'.

    vision_distance :: double [Read-only]

    The vision distance of this unit prototype.

    running_speed :: double [Read-only]

    Can only be used if this is Player
    maximum_corner_sliding_distance :: double [Read-only]

    Can only be used if this is Player
    build_distance :: uint [Read-only]

    Can only be used if this is Player
    drop_item_distance :: uint [Read-only]

    Can only be used if this is Player
    reach_distance :: uint [Read-only]

    Can only be used if this is Player
    reach_resource_distance :: double [Read-only]

    Can only be used if this is Player
    item_pickup_distance :: double [Read-only]

    Can only be used if this is Player
    loot_pickup_distance :: double [Read-only]

    Can only be used if this is Player
    enter_vehicle_distance :: double [Read-only]

    Can only be used if this is Player
    ticks_to_keep_gun :: uint [Read-only]

    Can only be used if this is Player
    ticks_to_keep_aiming_direction :: uint [Read-only]

    Can only be used if this is Player
    ticks_to_stay_in_combat :: uint [Read-only]

    Can only be used if this is Player
    respawn_time :: uint [Read-only]

    Can only be used if this is Player
    damage_hit_tint :: Color [Read-only]

    Can only be used if this is Player
    character_corpse :: LuaEntityPrototype [Read-only]

    Can only be used if this is Player