Runtime settings can be changed through console commands and by the mod that owns the settings.
get_player_settings(player) → LuaCustomTable[string → ModSetting] | |
object_name :: string [R] | This object's name. |
startup :: LuaCustomTable[string → ModSetting] [R] | |
global :: LuaCustomTable[string → ModSetting] [R] | |
player :: LuaCustomTable[string → ModSetting] [R] |
This object's name.