LuaParticlePrototype

Prototype of an optimized particle.

class LuaParticlePrototype - sort
name :: string [R] Name of this prototype.
order :: string [R] Order string of this prototype.
localised_name :: LocalisedString [R]
localised_description :: LocalisedString [R]
regular_trigger_effect :: TriggerEffectItem [R]
ended_in_water_trigger_effect :: TriggerEffectItem [R]
render_layer :: RenderLayer [R]
render_layer_when_on_ground :: RenderLayer [R]
life_time :: uint [R]
regular_trigger_effect_frequency :: uint [R]
movement_modifier_when_on_ground :: float [R]
movement_modifier :: float [R]
mining_particle_frame_speed :: float [R]
valid :: boolean [R] Is this object valid?
object_name :: string [R] The class name of this object.
help() → string All methods and properties that this object supports.
name :: string [Read-only]

Name of this prototype.

order :: string [Read-only]

Order string of this prototype.

localised_name :: LocalisedString [Read-only]

localised_description :: LocalisedString [Read-only]

regular_trigger_effect :: TriggerEffectItem [Read-only]

ended_in_water_trigger_effect :: TriggerEffectItem [Read-only]

render_layer :: RenderLayer [Read-only]

render_layer_when_on_ground :: RenderLayer [Read-only]

life_time :: uint [Read-only]

regular_trigger_effect_frequency :: uint [Read-only]

movement_modifier_when_on_ground :: float [Read-only]

movement_modifier :: float [Read-only]

mining_particle_frame_speed :: float [Read-only]