Factorio Runtime Docs

Class LuaLogisticContainerControlBehavior extends LuaControlBehavior

Control behavior for logistic chests.

Members

help()  → string

All methods and properties that this object supports.

All methods and properties that this object supports.

circuit_mode_of_operation [RW] :: defines.control_behavior.logistic_container.circuit_mode_of_operation

The circuit mode of operations for the logistic container.

The circuit mode of operations for the logistic container.

valid [R] :: boolean

Is this object valid?

Is this object valid?

object_name [R] :: string

The class name of this object.

The class name of this object.

Inherited from LuaControlBehavior: type, entity, get_circuit_network

Methods

help()  → string

All methods and properties that this object supports.

Attributes

circuit_mode_of_operation :: defines.control_behavior.logistic_container.circuit_mode_of_operation Read/Write

The circuit mode of operations for the logistic container. Can only be set on containers whose logistic_mode is set to "requester".


valid :: boolean Read

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.


object_name :: string Read

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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