side | :: TileTransitionSprite | This or side_mask needs to be specified if |
This or side_mask needs to be specified if | ||
side_mask | :: TileTransitionSprite | This or side needs to be specified if |
This or side needs to be specified if | ||
inner_corner | :: TileTransitionSprite | This or inner_corner_mask needs to be specified if |
This or inner_corner_mask needs to be specified if | ||
inner_corner_mask | :: TileTransitionSprite | This or inner_corner needs to be specified if |
This or inner_corner needs to be specified if | ||
outer_corner | :: TileTransitionSprite | This or outer_corner_mask needs to be specified if |
This or outer_corner_mask needs to be specified if | ||
outer_corner_mask | :: TileTransitionSprite | This or outer_corner needs to be specified if |
This or outer_corner needs to be specified if | ||
empty_transitions optional | :: bool | |
side_background optional | :: TileTransitionSprite | |
side_background_mask optional | :: TileTransitionSprite | |
side_effect_map optional | :: TileTransitionSprite | |
side_weights optional | :: array[float] | |
inner_corner_background optional | :: TileTransitionSprite | |
inner_corner_background_mask optional | :: TileTransitionSprite | |
inner_corner_effect_map optional | :: TileTransitionSprite | |
inner_corner_weights optional | :: array[float] | |
outer_corner_background optional | :: TileTransitionSprite | |
outer_corner_background_mask optional | :: TileTransitionSprite | |
outer_corner_effect_map optional | :: TileTransitionSprite | |
outer_corner_weights optional | :: array[float] | |
u_transition optional | :: TileTransitionSprite | |
u_transition_mask optional | :: TileTransitionSprite | |
u_transition_background optional | :: TileTransitionSprite | |
u_transition_background_mask optional | :: TileTransitionSprite | |
u_transition_effect_map optional | :: TileTransitionSprite | |
u_transition_weights optional | :: array[float] | |
o_transition optional | :: TileSprite | |
o_transition_mask optional | :: TileSprite | |
o_transition_background optional | :: TileSprite | |
o_transition_background_mask optional | :: TileSprite | |
o_transition_effect_map optional | :: TileSprite | |
water_patch optional | :: Sprite | |
effect_mask optional | :: Animation | |
layer optional | :: uint8 | |
overlay_layer_group optional | :: TileRenderLayer | |
background_layer_group optional | :: TileRenderLayer | |
overlay_layer_offset optional | :: int8 | |
masked_overlay_layer_offset optional | :: int8 | |
background_layer_offset optional | :: int8 | |
masked_background_layer_offset optional | :: int8 | |
apply_effect_color_to_overlay optional | :: bool | |
offset_background_layer_by_tile_layer optional | :: bool |