A setting in the map creation GUI. Used by the autoplace system.
Prototype limited to 255 total instances.
Inherits from PrototypeBase |
category |
:: "resource" or
"terrain" or
"enemy"
|
Controls in what tab the autoplace is shown in the map generator GUI. |
Controls in what tab the autoplace is shown in the map generator GUI. |
||
richness optional | :: bool |
Sets whether this control's richness can be changed. |
Sets whether this control's richness can be changed. |
||
can_be_disabled optional | :: bool |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
type | :: string |
Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. |
||
name | :: string |
Unique textual identification of the prototype. |
Unique textual identification of the prototype. |
||
order optional | :: Order |
Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. |
||
localised_name optional | :: LocalisedString |
Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. |
||
localised_description optional | :: LocalisedString |
Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. |
category |
:: "resource" or
"terrain" or
"enemy"
|
Controls in what tab the autoplace is shown in the map generator GUI. |
Controls in what tab the autoplace is shown in the map generator GUI. |
||
can_be_disabled optional | :: bool |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
||
richness optional | :: bool |
Sets whether this control's richness can be changed. |
Sets whether this control's richness can be changed. |
name | :: string |
Unique textual identification of the prototype. |
Unique textual identification of the prototype. |
||
type | :: string |
Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. |
||
localised_description optional | :: LocalisedString |
Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. |
||
localised_name optional | :: LocalisedString |
Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. |
||
order optional | :: Order |
Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. |
"resource"
or
"terrain"
or
"enemy"
Controls in what tab the autoplace is shown in the map generator GUI.