A setting in the map creation GUI. Used by the autoplace system.
Prototype limited to 255 total instances.
Inherits from PrototypeBase |
category | :: "resource" or "terrain" or "enemy" | Controls in what tab the autoplace is shown in the map generator GUI. |
Controls in what tab the autoplace is shown in the map generator GUI. | ||
richness optional | :: bool | Sets whether this control's richness can be changed. |
Sets whether this control's richness can be changed. | ||
can_be_disabled optional | :: bool | Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. | ||
localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. |
category | :: "resource" or "terrain" or "enemy" | Controls in what tab the autoplace is shown in the map generator GUI. |
Controls in what tab the autoplace is shown in the map generator GUI. | ||
can_be_disabled optional | :: bool | Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. | ||
richness optional | :: bool | Sets whether this control's richness can be changed. |
Sets whether this control's richness can be changed. |
name | :: string | Unique textual identification of the prototype. |
Unique textual identification of the prototype. | ||
type | :: string | Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. | ||
localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. | ||
localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. | ||
order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. |
"resource"
or "terrain"
or "enemy"
Controls in what tab the autoplace is shown in the map generator GUI.