Factorio Prototype DocsVersion 1.1.101

Effect :: struct

When applied to modules, the resulting effect is a sum of all module affects, multiplied through calculations: (1 + sum module effects) or, for productivity (0 + sum).

Properties

consumption optional :: EffectValue

Multiplier to energy used during operation (not idle/drain use).

Multiplier to energy used during operation (not idle/drain use).

speed optional :: EffectValue

Modifier to crafting speed, research speed, etc.

Modifier to crafting speed, research speed, etc.

productivity optional :: EffectValue

Multiplied against work completed, adds to the bonus results of operating.

Multiplied against work completed, adds to the bonus results of operating.

pollution optional :: EffectValue

Multiplier to the pollution factor of an entity's pollution during use.

Multiplier to the pollution factor of an entity's pollution during use.

Properties

consumption :: EffectValue optional

Multiplier to energy used during operation (not idle/drain use). The minimum possible sum is -80%.

speed :: EffectValue optional

Modifier to crafting speed, research speed, etc. The minimum possible sum is -80%.

productivity :: EffectValue optional

Multiplied against work completed, adds to the bonus results of operating. E.g. an extra crafted recipe or immediate research bonus. The minimum possible sum is 0%.

pollution :: EffectValue optional

Multiplier to the pollution factor of an entity's pollution during use. The minimum possible sum is -80%.

Prototypes

Types