Smoke, but it's not an entity for optimization purposes.
Prototype limited to 255 total instances.
Inherits from PrototypeBase |
animation | :: Animation | |
duration | :: uint32 | Can't be 0 - the smoke will never render. |
Can't be 0 - the smoke will never render. | ||
glow_animation optional | :: Animation | |
color optional | :: Color | |
start_scale optional | :: float | |
end_scale optional | :: float | |
movement_slow_down_factor optional | :: double | Value between 0 and 1, with 1 being no slowdown and 0 being no movement. |
Value between 0 and 1, with 1 being no slowdown and 0 being no movement. | ||
spread_duration optional | :: uint32 | |
fade_away_duration optional | :: uint32 |
|
| ||
fade_in_duration optional | :: uint32 |
|
| ||
glow_fade_away_duration optional | :: uint32 | |
cyclic optional | :: bool | |
affected_by_wind optional | :: bool | Smoke always moves randomly unless |
Smoke always moves randomly unless | ||
show_when_smoke_off optional | :: bool | |
render_layer optional | :: RenderLayer |
type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] | ||
localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] |
animation | :: Animation | |
duration | :: uint32 | Can't be 0 - the smoke will never render. |
Can't be 0 - the smoke will never render. | ||
affected_by_wind optional | :: bool | Smoke always moves randomly unless |
Smoke always moves randomly unless | ||
color optional | :: Color | |
cyclic optional | :: bool | |
end_scale optional | :: float | |
fade_away_duration optional | :: uint32 |
|
| ||
fade_in_duration optional | :: uint32 |
|
| ||
glow_animation optional | :: Animation | |
glow_fade_away_duration optional | :: uint32 | |
movement_slow_down_factor optional | :: double | Value between 0 and 1, with 1 being no slowdown and 0 being no movement. |
Value between 0 and 1, with 1 being no slowdown and 0 being no movement. | ||
render_layer optional | :: RenderLayer | |
show_when_smoke_off optional | :: bool | |
spread_duration optional | :: uint32 | |
start_scale optional | :: float |
name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] | ||
localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] |
Can't be 0 - the smoke will never render.
Default: {r=0.375, g=0.375, b=0.375, a=0.375}
Default: 1.0
Default: 1.0
Default: 0.995
Value between 0 and 1, with 1 being no slowdown and 0 being no movement.
Default: 0
Default: 0
fade_in_duration
+ fade_away_duration
must be <= duration
.
Default: 0
fade_in_duration
+ fade_away_duration
must be <= duration
.
Default: Value of fade_away_duration
Default: true
Smoke always moves randomly unless movement_slow_down_factor
is 0. If affected_by_wind
is true, the smoke will also be moved by wind.
Default: "smoke"