count | :: uint32 | Frame count. |
Frame count. | ||
picture | :: FileName | |
hr_version optional | :: TileTransitionSprite | If this property exists and high resolution sprites are turned on, its contents are used to load the tile transition sprite. |
If this property exists and high resolution sprites are turned on, its contents are used to load the tile transition sprite. | ||
tall optional | :: bool | If this is true, the shift of the tile transition sprite is set to |
If this is true, the shift of the tile transition sprite is set to | ||
scale optional | :: float | |
x optional | :: SpriteSizeType | Horizontal position of the sprite in the source file in pixels. |
Horizontal position of the sprite in the source file in pixels. | ||
y optional | :: SpriteSizeType | Vertical position of the sprite in the source file in pixels. |
Vertical position of the sprite in the source file in pixels. |
count | :: uint32 | Frame count. |
Frame count. | ||
picture | :: FileName | |
hr_version optional | :: TileTransitionSprite | If this property exists and high resolution sprites are turned on, its contents are used to load the tile transition sprite. |
If this property exists and high resolution sprites are turned on, its contents are used to load the tile transition sprite. | ||
scale optional | :: float | |
tall optional | :: bool | If this is true, the shift of the tile transition sprite is set to |
If this is true, the shift of the tile transition sprite is set to | ||
x optional | :: SpriteSizeType | Horizontal position of the sprite in the source file in pixels. |
Horizontal position of the sprite in the source file in pixels. | ||
y optional | :: SpriteSizeType | Vertical position of the sprite in the source file in pixels. |
Vertical position of the sprite in the source file in pixels. |
Frame count.
If this property exists and high resolution sprites are turned on, its contents are used to load the tile transition sprite.
Default: false
If this is true, the shift of the tile transition sprite is set to {0, 0.5}
.
Default: 1
Default: 0
Horizontal position of the sprite in the source file in pixels.
Default: 0
Vertical position of the sprite in the source file in pixels.