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Factorio Prototype Docs
Version
1.1.97
Home
/
Types
/
uint32
<>
uint32
builtin
32 bit unsigned integer. Ranges from
0
to
4 294 967 295
, or
[0, 2^32-1]
.
Type used in
ActivityBarStyleSpecification::bar_width
AggregationSpecification::max_count
AnimationParameters::frame_count
AnimationParameters::line_length
AnimationPrototype::frame_count
AnimationPrototype::line_length
AnimationSheet::variation_count
AnimationSheet::frame_count
AnimationSheet::line_length
ArtilleryFlarePrototype::regular_trigger_effect_frequency
ArtilleryFlarePrototype::shots_per_flare
ArtilleryFlarePrototype::early_death_ticks
AutoplaceSpecification::placement_density
AutoplaceSpecification::starting_area_amount
AutoplaceSpecification::starting_area_size
BaseAttackParameters::warmup
BaseStyleSpecification::natural_size
BaseStyleSpecification::size
BaseStyleSpecification::width
BaseStyleSpecification::minimal_width
BaseStyleSpecification::maximal_width
BaseStyleSpecification::natural_width
BaseStyleSpecification::height
BaseStyleSpecification::minimal_height
BaseStyleSpecification::maximal_height
BaseStyleSpecification::natural_height
BeamAttackParameters::source_direction_count
BeamPrototype::damage_interval
BeamTriggerDelivery::max_length
BeamTriggerDelivery::duration
BeltTraverseTipTrigger::count
BorderImageSet::border_width
BuildEntityAchievementPrototype::amount
BuildEntityAchievementPrototype::until_second
BuildEntityTipTrigger::count
ButtonStyleSpecification::clicked_vertical_offset
CarPrototype::turret_return_timeout
CharacterCorpsePrototype::time_to_live
CharacterPrototype::build_distance
CharacterPrototype::drop_item_distance
CharacterPrototype::reach_distance
CharacterPrototype::ticks_to_keep_gun
CharacterPrototype::ticks_to_keep_aiming_direction
CharacterPrototype::ticks_to_stay_in_combat
CharacterPrototype::respawn_time
ChartUtilityConstants::explosion_visualization_duration
CheckBoxStyleSpecification::text_padding
ClearCursorTipTrigger::count
ClusterTriggerItem::cluster_count
ColumnAlignment::column
ColumnWidth::column
CombatRobotCountAchievementPrototype::count
CombatRobotPrototype::time_to_live
ConstantCombinatorPrototype::item_slot_count
ConstructWithRobotsAchievementPrototype::amount
CorpsePrototype::time_before_shading_off
CorpsePrototype::time_before_removed
CraftItemTipTrigger::count
DeconstructWithRobotsAchievementPrototype::amount
DestroyCliffsCapsuleAction::timeout
DontBuildEntityAchievementPrototype::amount
ElementImageSetLayer::custom_horizontal_tiling_sizes
EnemyExpansionSettings::max_expansion_distance
EnemyExpansionSettings::friendly_base_influence_radius
EnemyExpansionSettings::enemy_building_influence_radius
EnemyExpansionSettings::settler_group_min_size
EnemyExpansionSettings::settler_group_max_size
EnemyExpansionSettings::min_expansion_cooldown
EnemyExpansionSettings::max_expansion_cooldown
EnemySpawnerPrototype::max_count_of_owned_units
EnemySpawnerPrototype::max_friends_around_to_spawn
EntityPrototype::tile_width
EntityPrototype::tile_height
EntityTransferTipTrigger::count
EquipmentGridPrototype::width
EquipmentGridPrototype::height
EquipmentShape::width
EquipmentShape::height
EquipmentShape::points
FastBeltBendTipTrigger::count
FastReplaceTipTrigger::count
FinishTheGameAchievementPrototype::until_second
FireFlamePrototype::spread_delay
FireFlamePrototype::spread_delay_deviation
FireFlamePrototype::secondary_picture_fade_out_start
FireFlamePrototype::secondary_picture_fade_out_duration
FireFlamePrototype::fade_in_duration
FireFlamePrototype::fade_out_duration
FireFlamePrototype::initial_lifetime
FireFlamePrototype::lifetime_increase_by
FireFlamePrototype::lifetime_increase_cooldown
FireFlamePrototype::maximum_lifetime
FireFlamePrototype::add_fuel_cooldown
FireFlamePrototype::delay_between_initial_flames
FireFlamePrototype::smoke_fade_in_duration
FireFlamePrototype::smoke_fade_out_duration
FireFlamePrototype::burnt_patch_lifetime
FluidIngredientPrototype::fluidbox_index
FluidProductPrototype::fluidbox_index
FluidStreamPrototype::particle_buffer_size
FlyingTextPrototype::time_to_live
GameControllerVibrationData::duration
GateOverRailBuildTipTrigger::count
GatePrototype::timeout_to_close
GatePrototype::fadeout_interval
GraphStyleSpecification::minimal_horizontal_label_spacing
GraphStyleSpecification::minimal_vertical_label_spacing
GraphStyleSpecification::horizontal_labels_margin
GraphStyleSpecification::vertical_labels_margin
GraphStyleSpecification::graph_top_margin
GraphStyleSpecification::graph_right_margin
GraphStyleSpecification::data_line_highlight_distance
GraphStyleSpecification::selection_dot_radius
GroupAttackAchievementPrototype::amount
GroupAttackTipTrigger::count
InsertItemTriggerEffectItem::count
InterruptibleSound::fade_ticks
ItemCountType
ItemToPlace::count
KillAchievementPrototype::amount
LandMinePrototype::timeout
LimitChestTipTrigger::count
LowPowerTipTrigger::count
ManualTransferTipTrigger::count
ManualWireDragTipTrigger::count
MapGenPresetEnemyExpansionSettings::max_expansion_distance
MapGenPresetEnemyExpansionSettings::settler_group_min_size
MapGenPresetEnemyExpansionSettings::settler_group_max_size
MapGenPresetEnemyExpansionSettings::min_expansion_cooldown
MapGenPresetEnemyExpansionSettings::max_expansion_cooldown
MapGenSettings::seed
MapGenSettings::width
MapGenSettings::height
MapSettings::max_failed_behavior_count
ModulePrototype::tier
OrientedCliffPrototype::fill_volume
ParticlePrototype::regular_trigger_effect_frequency
PasteEntitySettingsTipTrigger::count
PathFinderSettings::fwd2bwd_ratio
PathFinderSettings::max_work_done_per_tick
PathFinderSettings::short_cache_size
PathFinderSettings::long_cache_size
PathFinderSettings::short_cache_min_algo_steps_to_cache
PathFinderSettings::cache_max_connect_to_cache_steps_multiplier
PathFinderSettings::max_clients_to_accept_any_new_request
PathFinderSettings::max_clients_to_accept_short_new_request
PathFinderSettings::direct_distance_to_consider_short_request
PathFinderSettings::short_request_max_steps
PathFinderSettings::min_steps_to_check_path_find_termination
PathFinderSettings::overload_levels
PipeConnectionDefinition::max_underground_distance
PlaceEquipmentTipTrigger::count
ProgrammableSpeakerPrototype::maximum_polyphony
ProgressBarStyleSpecification::bar_width
RadarPrototype::max_distance_of_sector_revealed
RadarPrototype::max_distance_of_nearby_sector_revealed
RadioButtonStyleSpecification::text_padding
RecipeData::requester_paste_multiplier
RecipeData::overload_multiplier
RecipePrototype::requester_paste_multiplier
RecipePrototype::overload_multiplier
ResourceEntityPrototype::stage_counts
ResourceEntityPrototype::minimum
ResourceEntityPrototype::normal
ResourceEntityPrototype::infinite_depletion_amount
ResourceEntityPrototype::resource_patch_search_radius
RoboportEquipmentPrototype::charging_station_count
RoboportPrototype::request_to_open_door_timeout
RoboportPrototype::charging_station_count
RocketSiloPrototype::rocket_parts_required
RotatedAnimation::direction_count
RotatedAnimation::lines_per_file
RotatedAnimation::slice
RotatedAnimation::still_frame
RotatedSprite::line_length
SetFilterTipTrigger::count
SetLogisticRequestTipTrigger::count
ShiftBuildTipTrigger::count
SimulationDefinition::init_update_count
SimulationDefinition::length
SmokePrototype::duration
SmokePrototype::spread_duration
SmokePrototype::fade_away_duration
SmokePrototype::fade_in_duration
SmokePrototype::glow_fade_away_duration
SmokeWithTriggerPrototype::action_cooldown
SmokeWithTriggerPrototype::spread_duration_variation
SmokeWithTriggerPrototype::particle_duration_variation
SpeechBubblePrototype::fade_in_out_ticks
SpiderLegSpecification::blocking_legs
SpiderVehiclePrototype::chunk_exploration_radius
SplitterPrototype::structure_animation_movement_cooldown
SpriteNWaySheet::frames
SpriteSheet::variation_count
SpriteSheet::repeat_count
SpriteSheet::line_length
StackTransferTipTrigger::count
StickerPrototype::duration_in_ticks
StickerPrototype::damage_interval
StorageTankPrototype::flow_length_in_ticks
Stripe::width_in_frames
Stripe::height_in_frames
Stripe::x
Stripe::y
SwitchStyleSpecification::left_button_position
SwitchStyleSpecification::middle_button_position
SwitchStyleSpecification::right_button_position
TabbedPaneStyleSpecification::vertical_spacing
TechnologyData::max_level
TechnologyPrototype::max_level
TechnologySlotStyleSpecification::level_band_width
TechnologySlotStyleSpecification::level_band_height
TechnologySlotStyleSpecification::ingredients_height
TechnologySlotStyleSpecification::ingredients_padding
TechnologySlotStyleSpecification::ingredient_icon_size
TechnologySlotStyleSpecification::ingredient_icon_overlap
TechnologySlotStyleSpecification::progress_bar_height
TileSprite::count
TileSprite::line_length
TileSpriteWithProbability::size
TileTransitionSprite::count
TimeElapsedTipTrigger::ticks
TrainPathFinderConstants::train_stop_penalty
TrainPathFinderConstants::stopped_manually_controlled_train_penalty
TrainPathFinderConstants::stopped_manually_controlled_train_without_passenger_penalty
TrainPathFinderConstants::signal_reserved_by_circuit_network_penalty
TrainPathFinderConstants::train_in_station_penalty
TrainPathFinderConstants::train_in_station_with_no_other_valid_stops_in_schedule
TrainPathFinderConstants::train_arriving_to_station_penalty
TrainPathFinderConstants::train_arriving_to_signal_penalty
TrainPathFinderConstants::train_waiting_at_signal_penalty
TrainPathFinderConstants::train_with_no_path_penalty
TrainPathFinderConstants::train_auto_without_schedule_penalty
TrainStopPrototype::animation_ticks_per_frame
TreeVariation::disable_shadow_distortion_beginning_at_frame
TriggerItem::repeat_count
TrivialSmokePrototype::duration
TrivialSmokePrototype::spread_duration
TrivialSmokePrototype::fade_away_duration
TrivialSmokePrototype::fade_in_duration
TrivialSmokePrototype::glow_fade_away_duration
UnitGroupSettings::min_group_gathering_time
UnitGroupSettings::max_group_gathering_time
UnitGroupSettings::max_wait_time_for_late_members
UnitGroupSettings::tick_tolerance_when_member_arrives
UnitGroupSettings::max_gathering_unit_groups
UnitGroupSettings::max_unit_group_size
UnitPrototype::distraction_cooldown
UnitPrototype::min_pursue_time
UnitPrototype::radar_range
UseConfirmTipTrigger::count
UsePipetteTipTrigger::count
UtilityConstants::clipboard_history_size
UtilityConstants::recipe_step_limit
UtilityConstants::train_temporary_stop_wait_time
UtilityConstants::train_time_wait_condition_default
UtilityConstants::train_inactivity_wait_condition_default
UtilityConstants::minimum_recipe_overload_multiplier
UtilityConstants::maximum_recipe_overload_multiplier
UtilityConstants::select_slot_row_count
UtilityConstants::inventory_width
UtilityConstants::module_inventory_width
UtilityConstants::normalised_achievement_icon_size
UtilityConstants::tutorial_notice_icon_size
UtilityConstants::flying_text_ttl
WallPrototype::visual_merge_group
WorkingSound::fade_in_ticks
WorkingSound::fade_out_ticks
Prototypes
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Types
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Inheritance Tree
|<
Prototypes
AccumulatorPrototype
AchievementPrototype
ActiveDefenseEquipmentPrototype
AmbientSound
AmmoCategory
AmmoItemPrototype
AmmoTurretPrototype
AnimationPrototype
ArithmeticCombinatorPrototype
ArmorPrototype
ArrowPrototype
ArtilleryFlarePrototype
ArtilleryProjectilePrototype
ArtilleryTurretPrototype
ArtilleryWagonPrototype
AssemblingMachinePrototype
AutoplaceControl
BatteryEquipmentPrototype
BeaconPrototype
BeamPrototype
BeltImmunityEquipmentPrototype
BlueprintBookPrototype
BlueprintItemPrototype
BoilerPrototype
BuildEntityAchievementPrototype
BurnerGeneratorPrototype
CapsulePrototype
CarPrototype
CargoWagonPrototype
CharacterCorpsePrototype
CharacterPrototype
CliffPrototype
CombatRobotCountAchievementPrototype
CombatRobotPrototype
CombinatorPrototype
ConstantCombinatorPrototype
ConstructWithRobotsAchievementPrototype
ConstructionRobotPrototype
ContainerPrototype
CopyPasteToolPrototype
CorpsePrototype
CraftingMachinePrototype
CurvedRailPrototype
CustomInputPrototype
DamageType
DeciderCombinatorPrototype
DeconstructWithRobotsAchievementPrototype
DeconstructibleTileProxyPrototype
DeconstructionItemPrototype
DecorativePrototype
DeliverByRobotsAchievementPrototype
DontBuildEntityAchievementPrototype
DontCraftManuallyAchievementPrototype
DontUseEntityInEnergyProductionAchievementPrototype
EditorControllerPrototype
ElectricEnergyInterfacePrototype
ElectricPolePrototype
ElectricTurretPrototype
EnemySpawnerPrototype
EnergyShieldEquipmentPrototype
EntityGhostPrototype
EntityParticlePrototype
EntityPrototype
EntityWithHealthPrototype
EntityWithOwnerPrototype
EquipmentCategory
EquipmentGridPrototype
EquipmentPrototype
ExplosionPrototype
FinishTheGameAchievementPrototype
FireFlamePrototype
FishPrototype
FlameThrowerExplosionPrototype
FluidPrototype
FluidStreamPrototype
FluidTurretPrototype
FluidWagonPrototype
FlyingRobotPrototype
FlyingTextPrototype
FontPrototype
FuelCategory
FurnacePrototype
GatePrototype
GeneratorEquipmentPrototype
GeneratorPrototype
GodControllerPrototype
GroupAttackAchievementPrototype
GuiStyle
GunPrototype
HeatInterfacePrototype
HeatPipePrototype
HighlightBoxEntityPrototype
InfinityContainerPrototype
InfinityPipePrototype
InserterPrototype
ItemEntityPrototype
ItemGroup
ItemPrototype
ItemRequestProxyPrototype
ItemSubGroup
ItemWithEntityDataPrototype
ItemWithInventoryPrototype
ItemWithLabelPrototype
ItemWithTagsPrototype
KillAchievementPrototype
LabPrototype
LampPrototype
LandMinePrototype
LeafParticlePrototype
LinkedBeltPrototype
LinkedContainerPrototype
Loader1x1Prototype
Loader1x2Prototype
LoaderPrototype
LocomotivePrototype
LogisticContainerPrototype
LogisticRobotPrototype
MapGenPresets
MapSettings
MarketPrototype
MiningDrillPrototype
MiningToolPrototype
ModuleCategory
ModulePrototype
MouseCursor
MovementBonusEquipmentPrototype
NamedNoiseExpression
NightVisionEquipmentPrototype
NoiseLayer
OffshorePumpPrototype
ParticlePrototype
ParticleSourcePrototype
PipePrototype
PipeToGroundPrototype
PlayerDamagedAchievementPrototype
PlayerPortPrototype
PowerSwitchPrototype
ProduceAchievementPrototype
ProducePerHourAchievementPrototype
ProgrammableSpeakerPrototype
ProjectilePrototype
PrototypeBase
PumpPrototype
RadarPrototype
RailChainSignalPrototype
RailPlannerPrototype
RailPrototype
RailRemnantsPrototype
RailSignalBasePrototype
RailSignalPrototype
ReactorPrototype
RecipeCategory
RecipePrototype
RepairToolPrototype
ResearchAchievementPrototype
ResourceCategory
ResourceEntityPrototype
RoboportEquipmentPrototype
RoboportPrototype
RobotWithLogisticInterfacePrototype
RocketSiloPrototype
RocketSiloRocketPrototype
RocketSiloRocketShadowPrototype
RollingStockPrototype
SelectionToolPrototype
ShortcutPrototype
SimpleEntityPrototype
SimpleEntityWithForcePrototype
SimpleEntityWithOwnerPrototype
SimpleSmokePrototype
SmokePrototype
SmokeWithTriggerPrototype
SolarPanelEquipmentPrototype
SolarPanelPrototype
SoundPrototype
SpectatorControllerPrototype
SpeechBubblePrototype
SpiderLegPrototype
SpiderVehiclePrototype
SpidertronRemotePrototype
SplitterPrototype
SpritePrototype
StickerPrototype
StorageTankPrototype
StraightRailPrototype
TechnologyPrototype
TileEffectDefinition
TileGhostPrototype
TilePrototype
TipsAndTricksItem
TipsAndTricksItemCategory
ToolPrototype
TrainPathAchievementPrototype
TrainStopPrototype
TransportBeltConnectablePrototype
TransportBeltPrototype
TreePrototype
TriggerTargetType
TrivialSmokePrototype
TurretPrototype
TutorialDefinition
UndergroundBeltPrototype
UnitPrototype
UpgradeItemPrototype
UtilityConstants
UtilitySounds
UtilitySprites
VehiclePrototype
VirtualSignalPrototype
WallPrototype
WindSound
Types
ActivateEquipmentCapsuleAction
ActivityBarStyleSpecification
AdvancedMapGenSettings
AggregationSpecification
AmmoCategoryID
AmmoDamageModifier
AmmoSourceType
AmmoType
AndTipTrigger
AnimatedVector
Animation
Animation4Way
AnimationElement
AnimationFrameSequence
AnimationParameters
AnimationSheet
AnimationVariations
AreaTriggerItem
ArtilleryRangeModifier
ArtilleryRemoteCapsuleAction
ArtilleryTriggerDelivery
AttackParameters
AttackReactionItem
AutoplaceControlID
AutoplacePeak
AutoplaceSettings
AutoplaceSpecification
BaseAttackParameters
BaseEnergySource
BaseModifier
BaseNamedNoiseExpressions
BaseStyleSpecification
BeaconGraphicsSet
BeaconModuleVisualization
BeaconModuleVisualizations
BeaconVisualizationTints
BeamAnimationSet
BeamAttackParameters
BeamTriggerDelivery
BeltTraverseTipTrigger
BlendMode
BoilerFire
BoilerFireGlow
BoilerPatch
BoilerStructure
BonusGuiOrdering
BoolModifier
BorderImageSet
BoundingBox
BoxSpecification
BuildEntityTipTrigger
BurnerEnergySource
ButtonStyleSpecification
CameraEffectTriggerEffectItem
CameraStyleSpecification
CapsuleAction
CharacterArmorAnimation
CharacterBuildDistanceModifier
CharacterCraftingSpeedModifier
CharacterHealthBonusModifier
CharacterInventorySlotsBonusModifier
CharacterItemDropDistanceModifier
CharacterItemPickupDistanceModifier
CharacterLogisticRequestsModifier
CharacterLogisticTrashSlotsModifier
CharacterLootPickupDistanceModifier
CharacterMiningSpeedModifier
CharacterReachDistanceModifier
CharacterResourceReachDistanceModifier
CharacterRunningSpeedModifier
ChartUtilityConstants
CheckBoxStyleSpecification
CircuitConnectorLayer
CircuitConnectorSecondaryDrawOrder
CircuitConnectorSprites
CircularParticleCreationSpecification
CircularProjectileCreationSpecification
ClearCursorTipTrigger
CliffPlacementSettings
ClusterTriggerItem
CollisionMask
CollisionMaskLayer
Color
ColorFilterData
ColumnAlignment
ColumnWidth
ConnectableEntityGraphics
ConstantNoiseBoolean
ConstantNoiseNumber
ConsumingType
CraftItemTipTrigger
CraftingMachineTint
CreateDecorativesTriggerEffectItem
CreateEntityTriggerEffectItem
CreateExplosionTriggerEffectItem
CreateFireTriggerEffectItem
CreateParticleTriggerEffectItem
CreateSmokeTriggerEffectItem
CreateStickerTriggerEffectItem
CreateTrivialSmokeEffectItem
CursorBoxSpecification
CursorBoxType
CyclicSound
DamagePrototype
DamageTriggerEffectItem
DamageTypeFilters
DamageTypeID
DaytimeColorLookupTable
DeconstructionTimeToLiveModifier
DecorativeID
DefaultRecipeTint
DependenciesMetTipTrigger
DestroyCliffsCapsuleAction
DestroyCliffsTriggerEffectItem
DestroyDecorativesTriggerEffectItem
DifficultySettings
DirectTriggerItem
Direction
DirectionShift
DistanceFromNearestPointArguments
DoubleSliderStyleSpecification
DropDownStyleSpecification
Effect
EffectTypeLimitation
EffectValue
ElectricEnergySource
ElectricUsagePriority
ElementImageSet
ElementImageSetLayer
EmptyWidgetStyleSpecification
EnemyEvolutionSettings
EnemyExpansionSettings
Energy
EnergySource
EntityID
EntityPrototypeFlags
EntityRendererSearchBoxLimits
EntityTransferTipTrigger
EquipmentCategoryID
EquipmentGridID
EquipmentID
EquipmentShape
ExplosionDefinition
FactorioBasisNoiseArguments
FactorioMultioctaveNoiseArguments
FactorioQuickMultioctaveNoiseArguments
FastBeltBendTipTrigger
FastReplaceTipTrigger
FileName
FlameThrowerExplosionTriggerDelivery
FlowStyleSpecification
FluidBox
FluidBoxSecondaryDrawOrders
FluidEnergySource
FluidID
FluidIngredientPrototype
FluidProductPrototype
FluidWagonConnectorGraphics
FollowerRobotLifetimeModifier
FootprintParticle
FootstepTriggerEffectItem
FootstepTriggerEffectList
ForceCondition
FrameStyleSpecification
FrequencySizeRichness
FuelCategoryID
GameControllerVibrationData
GateOverRailBuildTipTrigger
GhostTimeToLiveModifier
GiveItemModifier
GlowStyleSpecification
GraphStyleSpecification
GroupAttackTipTrigger
GunShift4Way
GunSpeedModifier
HeatBuffer
HeatConnection
HeatEnergySource
HorizontalAlign
HorizontalFlowStyleSpecification
HorizontalScrollBarStyleSpecification
IconData
IconMipMapType
ImageStyleSpecification
IngredientPrototype
InsertItemTriggerEffectItem
InserterStackSizeBonusModifier
InstantTriggerDelivery
InterruptibleSound
InvokeTileEffectTriggerEffectItem
ItemCountType
ItemGroupID
ItemID
ItemIngredientPrototype
ItemProductPrototype
ItemPrototypeFlags
ItemStackIndex
ItemSubGroupID
ItemToPlace
LabelStyleSpecification
LaboratoryProductivityModifier
LaboratorySpeedModifier
LayeredSound
LightDefinition
LightFlickeringDefinition
LimitChestTipTrigger
LineStyleSpecification
LineTriggerItem
LinkedBeltStructure
LinkedGameControl
ListBoxStyleSpecification
LoaderStructure
LocalisedString
LootItem
LowPowerTipTrigger
ManualTransferTipTrigger
ManualWireDragTipTrigger
MapEditorConstants
MapGenPreset
MapGenPresetDifficultySettings
MapGenPresetEnemyEvolutionSettings
MapGenPresetEnemyExpansionSettings
MapGenPresetPollutionSettings
MapGenSettings
MapGenSize
MapPosition
MaterialAmountType
MaxFailedAttemptsPerTickPerConstructionQueueModifier
MaxSuccessfulAttemptsPerTickPerConstructionQueueModifier
MaximumFollowingRobotsCountModifier
MinableProperties
MinimapStyleSpecification
MiningDrillGraphicsSet
MiningDrillProductivityBonusModifier
Modifier
ModuleCategoryID
ModuleSpecification
ModuleTint
MouseCursorID
NestedTriggerEffectItem
NoiseArrayConstruction
NoiseExpression
NoiseFunctionAbsoluteValue
NoiseFunctionAdd
NoiseFunctionApplication
NoiseFunctionAtan2
NoiseFunctionAutoplaceProbability
NoiseFunctionAutoplaceRichness
NoiseFunctionBitwiseAnd
NoiseFunctionBitwiseNot
NoiseFunctionBitwiseOr
NoiseFunctionBitwiseXor
NoiseFunctionCeil
NoiseFunctionClamp
NoiseFunctionCompileTimeLog
NoiseFunctionCos
NoiseFunctionDistanceFromNearestPoint
NoiseFunctionDivide
NoiseFunctionEquals
NoiseFunctionExponentiate
NoiseFunctionFactorioBasisNoise
NoiseFunctionFactorioMultioctaveNoise
NoiseFunctionFactorioQuickMultioctaveNoise
NoiseFunctionFloor
NoiseFunctionLessOrEqual
NoiseFunctionLessThan
NoiseFunctionLog2
NoiseFunctionModulo
NoiseFunctionMultiply
NoiseFunctionNoiseLayerNameToID
NoiseFunctionOffsetPoints
NoiseFunctionRandomPenalty
NoiseFunctionRidge
NoiseFunctionSin
NoiseFunctionSpotNoise
NoiseFunctionSubtract
NoiseFunctionTerrace
NoiseIfElseChain
NoiseLayerID
NoiseLiteralBoolean
NoiseLiteralExpression
NoiseLiteralNumber
NoiseLiteralObject
NoiseLiteralString
NoiseNumber
NoiseProcedureDelimiter
NoiseVariable
NoiseVariableConstants
NothingModifier
OffshorePumpGraphicsSet
OrTipTrigger
Order
OrientedCliffPrototype
OrientedCliffPrototypeSet
OtherColors
ParticleID
PasteEntitySettingsTipTrigger
PathFinderSettings
PipeConnectionDefinition
PipePictures
PipeToGroundPictures
PlaceAsTile
PlaceEquipmentTipTrigger
PlayFor
PlaySoundTriggerEffectItem
PlayerColorData
PlayerInputMethodFilter
PollutionSettings
ProductPrototype
ProductionType
ProgrammableSpeakerInstrument
ProgrammableSpeakerNote
ProgressBarStyleSpecification
ProjectileAttackParameters
ProjectileTriggerDelivery
PumpConnectorGraphics
PumpConnectorGraphicsAnimation
PushBackTriggerEffectItem
RadioButtonStyleSpecification
RadiusVisualisationSpecification
RailPictureSet
RailPieceLayers
RandomPenaltyArguments
RealOrientation
RecipeCategoryID
RecipeData
RecipeID
RenderLayer
ResearchTechnologyTipTrigger
Resistance
ResourceCategoryID
RichTextSetting
RotatedAnimation
RotatedAnimation4Way
RotatedAnimationVariations
RotatedSprite
ScriptTriggerEffectItem
ScrollBarStyleSpecification
ScrollPaneStyleSpecification
SelectionModeFlags
SequenceTipTrigger
SetFilterTipTrigger
SetLogisticRequestTipTrigger
SetRecipeTipTrigger
SetTileTriggerEffectItem
ShiftAnimationWaypoints
ShiftBuildTipTrigger
ShowExplosionOnChartTriggerEffectItem
SignalColorMapping
SignalIDConnector
SimpleModifier
SimulationDefinition
SliderStyleSpecification
SmokeSource
Sound
SoundDefinition
SoundType
SpawnPoint
SpeechBubbleStyleSpecification
SpiderEnginePrototype
SpiderLegGraphicsSet
SpiderLegPart
SpiderLegSpecification
SpiderVehicleGraphicsSet
SpotNoiseArguments
Sprite
Sprite4Way
Sprite8Way
SpriteFlags
SpriteNWaySheet
SpriteParameters
SpritePriority
SpriteSheet
SpriteSizeType
SpriteVariations
StackInserterCapacityBonusModifier
StackTransferTipTrigger
StateSteeringSettings
StatusColors
SteeringSettings
StorageTankPictures
StreamAttackParameters
StreamFluidProperties
StreamTriggerDelivery
StretchRule
Stripe
StyleSpecification
StyleWithClickableGraphicalSetSpecification
SwitchStyleSpecification
TabStyleSpecification
TabbedPaneStyleSpecification
TableStyleSpecification
TechnologyData
TechnologyID
TechnologySlotStyleSpecification
TechnologyUnit
TextBoxStyleSpecification
ThrowCapsuleAction
TileAndAlpha
TileBuildSound
TileID
TileIDRestriction
TileRenderLayer
TileSprite
TileSpriteWithProbability
TileTransitionSprite
TileTransitions
TileTransitionsBetweenTransitions
TileTransitionsToTiles
TileTransitionsVariants
TimeElapsedTipTrigger
TipStatus
TipTrigger
TrainBrakingForceBonusModifier
TrainPathFinderConstants
TrainStopDrawingBoxes
TrainStopLight
TransportBeltAnimationSet
TransportBeltAnimationSetWithCorners
TransportBeltConnectorFrame
TreeVariation
Trigger
TriggerDelivery
TriggerDeliveryItem
TriggerEffect
TriggerEffectItem
TriggerItem
TriggerTargetMask
TrivialSmokeID
TurretAttackModifier
UndergroundBeltStructure
UnitAISettings
UnitAlternativeFrameSequence
UnitGroupSettings
UnitSpawnDefinition
UnlockRecipeModifier
UnlockRecipeTipTrigger
UseConfirmTipTrigger
UseOnSelfCapsuleAction
UsePipetteTipTrigger
Vector
Vector3D
VectorRotation
VerticalAlign
VerticalFlowStyleSpecification
VerticalScrollBarStyleSpecification
VirtualSignalID
VoidEnergySource
WallPictures
WaterReflectionDefinition
WireConnectionPoint
WirePosition
WorkerRobotBatteryModifier
WorkerRobotSpeedModifier
WorkerRobotStorageModifier
WorkingSound
WorkingVisualisation
ZoomToWorldBlueprintEnabledModifier
ZoomToWorldDeconstructionPlannerEnabledModifier
ZoomToWorldEnabledModifier
ZoomToWorldGhostBuildingEnabledModifier
ZoomToWorldSelectionToolEnabledModifier
ZoomToWorldUpgradePlannerEnabledModifier
bool
double
float
int16
int32
int8
string
uint16
uint32
uint64
uint8
>|