type | :: "animation" | |
name | :: string | Name of the animation. [...] |
Name of the animation. [...] | ||
layers optional | :: array[Animation] | If this property is present, all Animation definitions have to be placed as entries in the array, and they will all be loaded from there. [...] |
If this property is present, all Animation definitions have to be placed as entries in the array, and they will all be loaded from there. [...] | ||
filename optional | :: FileName | Only loaded if |
Only loaded if | ||
hr_version optional | :: Animation | Only loaded if |
Only loaded if | ||
priority optional | :: SpritePriority | Only loaded if |
Only loaded if | ||
flags optional | :: SpriteFlags | Only loaded if |
Only loaded if | ||
size optional | :: SpriteSizeType or {SpriteSizeType, SpriteSizeType} | Only loaded if |
Only loaded if | ||
width optional | :: SpriteSizeType | Only loaded if |
Only loaded if | ||
height optional | :: SpriteSizeType | Only loaded if |
Only loaded if | ||
x optional | :: SpriteSizeType | Only loaded if |
Only loaded if | ||
y optional | :: SpriteSizeType | Only loaded if |
Only loaded if | ||
position optional | :: {SpriteSizeType, SpriteSizeType} | Only loaded if |
Only loaded if | ||
shift optional | :: Vector | Only loaded if |
Only loaded if | ||
scale optional | :: double | Only loaded if |
Only loaded if | ||
draw_as_shadow optional | :: bool | Only loaded if |
Only loaded if | ||
draw_as_glow optional | :: bool | Only loaded if |
Only loaded if | ||
draw_as_light optional | :: bool | Only loaded if |
Only loaded if | ||
mipmap_count optional | :: uint8 | Only loaded if |
Only loaded if | ||
apply_runtime_tint optional | :: bool | Only loaded if |
Only loaded if | ||
tint optional | :: Color | Only loaded if |
Only loaded if | ||
blend_mode optional | :: BlendMode | Only loaded if |
Only loaded if | ||
load_in_minimal_mode optional | :: bool | Only loaded if |
Only loaded if | ||
premul_alpha optional | :: bool | Only loaded if |
Only loaded if | ||
generate_sdf optional | :: bool | Only loaded if |
Only loaded if | ||
run_mode optional | :: "forward" or "backward" or "forward-then-backward" | Only loaded if |
Only loaded if | ||
frame_count optional | :: uint32 | Only loaded if |
Only loaded if | ||
line_length optional | :: uint32 | Only loaded if |
Only loaded if | ||
animation_speed optional | :: float | Only loaded if |
Only loaded if | ||
max_advance optional | :: float | Only loaded if |
Only loaded if | ||
repeat_count optional | :: uint8 | Only loaded if |
Only loaded if | ||
dice optional | :: uint8 | Only loaded if |
Only loaded if | ||
dice_x optional | :: uint8 | Only loaded if |
Only loaded if | ||
dice_y optional | :: uint8 | Only loaded if |
Only loaded if | ||
frame_sequence optional | :: AnimationFrameSequence | Only loaded if |
Only loaded if | ||
stripes optional | :: array[Stripe] | Only loaded if |
Only loaded if |