aggregation optional | :: AggregationSpecification | |
allow_random_repeat optional | :: bool | |
audible_distance_modifier optional | :: double | Modifies how far a sound can be heard. [...] |
Modifies how far a sound can be heard. [...] | ||
game_controller_vibration_data optional | :: GameControllerVibrationData | |
variations optional | :: array[SoundDefinition] | |
filename optional | :: FileName | Supported sound file formats are |
Supported sound file formats are | ||
volume optional | :: float | Only loaded if |
Only loaded if | ||
preload optional | :: bool | Only loaded if |
Only loaded if | ||
speed optional | :: float | Speed must be |
Speed must be | ||
min_speed optional | :: float | Must be |
Must be | ||
max_speed optional | :: float | Must be |
Must be |