Factorio Prototype DocsVersion 1.1.107

AggregationSpecification :: struct

Properties

max_count :: uint32
progress_threshold optional :: float

If count_already_playing is true, this will determine maximum progress when instance is counted toward playing sounds.

If count_already_playing is true, this will determine maximum progress when instance is counted toward playing sounds.

remove :: bool
count_already_playing optional :: bool

If true, already playing sounds are taken into account when checking max_count.

If true, already playing sounds are taken into account when checking max_count.

Properties

max_count :: uint32

progress_threshold :: float optional

Default: 1.0

If count_already_playing is true, this will determine maximum progress when instance is counted toward playing sounds.

remove :: bool

count_already_playing :: bool optional

Default: false

If true, already playing sounds are taken into account when checking max_count.

Prototypes

Types