Inherits from EquipmentPrototype « PrototypeBase |
sprite | :: Sprite |
The graphics to use when this equipment is shown inside an equipment grid. |
The graphics to use when this equipment is shown inside an equipment grid. |
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shape | :: EquipmentShape |
How big this equipment should be in the grid and whether it should be one solid rectangle or of a custom shape. |
How big this equipment should be in the grid and whether it should be one solid rectangle or of a custom shape. |
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categories | :: array[EquipmentCategoryID] |
Sets the categories of the equipment. |
Sets the categories of the equipment. |
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energy_source | :: ElectricEnergySource |
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take_result optional | :: ItemID |
Name of the item prototype that should be returned to the player when they remove this equipment from an equipment grid. |
Name of the item prototype that should be returned to the player when they remove this equipment from an equipment grid. |
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background_color optional | :: Color |
The color that the background of this equipment should have when shown inside an equipment grid. |
The color that the background of this equipment should have when shown inside an equipment grid. |
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background_border_color optional | :: Color |
The color that the border of the background of this equipment should have when shown inside an equipment grid. |
The color that the border of the background of this equipment should have when shown inside an equipment grid. |
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grabbed_background_color optional | :: Color |
The color that the background of this equipment should have when held in the players hand and hovering over an equipment grid. |
The color that the background of this equipment should have when held in the players hand and hovering over an equipment grid. |
type | :: string |
Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. |
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name | :: string |
Unique textual identification of the prototype. |
Unique textual identification of the prototype. |
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order optional | :: Order |
Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. |
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localised_name optional | :: LocalisedString |
Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. |
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localised_description optional | :: LocalisedString |
Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. |