render_layer optional | :: RenderLayer |
|
secondary_draw_order optional | :: int8 |
Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same |
||
draw_as_sprite optional | :: bool |
|
draw_as_light optional | :: bool |
|
apply_tint optional | :: bool |
|
always_draw optional | :: bool |
|
animation optional | :: Animation |
|
always_draw optional | :: bool |
|
animation optional | :: Animation |
|
apply_tint optional | :: bool |
|
draw_as_light optional | :: bool |
|
draw_as_sprite optional | :: bool |
|
render_layer optional | :: RenderLayer |
|
secondary_draw_order optional | :: int8 |
Used to determine render order for sprites with the same |
Used to determine render order for sprites with the same |
Default: "object"
Used to determine render order for sprites with the same render_layer
in the same position. Sprites with a higher secondary_draw_order
are drawn on top.