Inherits from CreateEntityTriggerEffectItem « TriggerEffectItem |
initial_height optional | :: float |
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speed optional | :: Vector |
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speed_multiplier optional | :: float |
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speed_multiplier_deviation optional | :: float |
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starting_frame optional | :: float |
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starting_frame_deviation optional | :: float |
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starting_frame_speed optional | :: float |
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starting_frame_speed_deviation optional | :: float |
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speed_from_center optional | :: float |
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speed_from_center_deviation optional | :: float |
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type [overridden] |
:: "create-entity"
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entity_name | :: EntityID |
The name of the entity that should be created. |
The name of the entity that should be created. |
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offset_deviation optional | :: BoundingBox |
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trigger_created_entity optional | :: bool |
If |
If |
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check_buildability optional | :: bool |
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tile_collision_mask optional | :: CollisionMask |
Entity creation will not occur if any tile matches the collision condition. |
Entity creation will not occur if any tile matches the collision condition. |
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offsets optional | :: array[Vector] |
If multiple offsets are specified, multiple entities are created. |
If multiple offsets are specified, multiple entities are created. |
repeat_count optional | :: uint16 |
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repeat_count_deviation optional | :: uint16 |
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probability optional | :: float |
Must be greater than |
Must be greater than |
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affects_target optional | :: bool |
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show_in_tooltip optional | :: bool |
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damage_type_filters optional | :: DamageTypeFilters |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. |