Inherits from TileSprite |
size | :: uint32 |
Only powers of 2 from 1 to 128 can be used. |
Only powers of 2 from 1 to 128 can be used. |
||
probability optional | :: double |
Probability of 1x1 (size = 1) version of tile must be 1. |
Probability of 1x1 (size = 1) version of tile must be 1. |
||
weights optional | :: array[double] |
|
count | :: uint32 |
Frame count. |
Frame count. |
||
picture | :: FileName |
|
hr_version optional | :: TileSprite |
If this property exists and high resolution sprites are turned on, its contents are used to load the tile sprite. |
If this property exists and high resolution sprites are turned on, its contents are used to load the tile sprite. |
||
scale optional | :: float |
|
x optional | :: SpriteSizeType |
Horizontal position of the sprite in the source file in pixels. |
Horizontal position of the sprite in the source file in pixels. |
||
y optional | :: SpriteSizeType |
Vertical position of the sprite in the source file in pixels. |
Vertical position of the sprite in the source file in pixels. |
||
line_length optional | :: uint32 |
Once the specified number of pictures is loaded, other pictures are loaded on other line. |
Once the specified number of pictures is loaded, other pictures are loaded on other line. |