Children |
count | :: uint32 |
Frame count. |
Frame count. |
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picture | :: FileName |
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hr_version optional | :: TileSprite |
If this property exists and high resolution sprites are turned on, its contents are used to load the tile sprite. |
If this property exists and high resolution sprites are turned on, its contents are used to load the tile sprite. |
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scale optional | :: float |
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x optional | :: SpriteSizeType |
Horizontal position of the sprite in the source file in pixels. |
Horizontal position of the sprite in the source file in pixels. |
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y optional | :: SpriteSizeType |
Vertical position of the sprite in the source file in pixels. |
Vertical position of the sprite in the source file in pixels. |
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line_length optional | :: uint32 |
Once the specified number of pictures is loaded, other pictures are loaded on other line. |
Once the specified number of pictures is loaded, other pictures are loaded on other line. |