Inherits from AnimationParameters « SpriteParameters |
layers | :: array[Animation] |
If this property is present, all Animation definitions have to be placed as entries in the array, and they will all be loaded from there. |
If this property is present, all Animation definitions have to be placed as entries in the array, and they will all be loaded from there. |
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hr_version optional | :: Animation |
Only loaded if |
Only loaded if |
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stripes optional | :: array[Stripe] |
Only loaded if |
Only loaded if |
run_mode optional |
:: "forward" or
"backward" or
"forward-then-backward"
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frame_count optional | :: uint32 |
Can't be |
Can't be |
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line_length optional | :: uint32 |
Specifies how many pictures are on each horizontal line in the image file. |
Specifies how many pictures are on each horizontal line in the image file. |
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animation_speed optional | :: float |
Modifier of the animation playing speed, the default of |
Modifier of the animation playing speed, the default of |
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max_advance optional | :: float |
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repeat_count optional | :: uint8 |
How many times to repeat the animation to complete an animation cycle. |
How many times to repeat the animation to complete an animation cycle. |
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dice optional | :: uint8 |
Number of slices this is sliced into when using the "optimized atlas packing" option. |
Number of slices this is sliced into when using the "optimized atlas packing" option. |
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dice_x optional | :: uint8 |
Same as |
Same as |
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dice_y optional | :: uint8 |
Same as |
Same as |
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frame_sequence optional | :: AnimationFrameSequence |
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filename [overridden] | :: FileName |
The path to the sprite file to use. |
The path to the sprite file to use. |
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priority optional | :: SpritePriority |
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flags optional | :: SpriteFlags |
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size optional | :: SpriteSizeType or {SpriteSizeType, SpriteSizeType} |
The width and height of the sprite. |
The width and height of the sprite. |
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width optional | :: SpriteSizeType |
Mandatory if |
Mandatory if |
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height optional | :: SpriteSizeType |
Mandatory if |
Mandatory if |
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x optional | :: SpriteSizeType |
Horizontal position of the sprite in the source file in pixels. |
Horizontal position of the sprite in the source file in pixels. |
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y optional | :: SpriteSizeType |
Vertical position of the sprite in the source file in pixels. |
Vertical position of the sprite in the source file in pixels. |
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position optional | :: {SpriteSizeType, SpriteSizeType} |
Loaded only when |
Loaded only when |
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shift optional | :: Vector |
The shift in tiles. |
The shift in tiles. |
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scale optional | :: double |
Values other than |
Values other than |
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draw_as_shadow optional | :: bool |
Only one of |
Only one of |
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draw_as_glow optional | :: bool |
Only one of |
Only one of |
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draw_as_light optional | :: bool |
Only one of |
Only one of |
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mipmap_count optional | :: uint8 |
Only loaded if this is an icon, that is it has the flag |
Only loaded if this is an icon, that is it has the flag |
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apply_runtime_tint optional | :: bool |
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tint optional | :: Color |
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blend_mode optional | :: BlendMode |
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load_in_minimal_mode optional | :: bool |
Minimal mode is entered when mod loading fails. |
Minimal mode is entered when mod loading fails. |
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premul_alpha optional | :: bool |
Whether alpha should be pre-multiplied. |
Whether alpha should be pre-multiplied. |
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generate_sdf optional | :: bool |
This property is only used by sprites used in UtilitySprites that have the |
This property is only used by sprites used in UtilitySprites that have the |
animation =
{
filename = "__base__/graphics/entity/beacon/beacon-antenna.png",
width = 54,
height = 50,
line_length = 8,
frame_count = 32,
shift = { -0.03125, -1.71875},
animation_speed = 0.5
}