Inherits from PrototypeBase |
icons optional | :: array[IconData] |
Can't be an empty array. |
Can't be an empty array. |
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icon optional | :: FileName |
Path to the icon file. |
Path to the icon file. |
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icon_size optional | :: SpriteSizeType |
The size of the square icon, in pixels, e.g. |
The size of the square icon, in pixels, e.g. |
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icon_mipmaps optional | :: IconMipMapType |
Icons of reduced size will be used at decreased scale. |
Icons of reduced size will be used at decreased scale. |
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default_temperature | :: double |
Also the minimum temperature of the fluid. |
Also the minimum temperature of the fluid. |
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base_color | :: Color |
Used by bars that show the fluid color, like the flamethrower turret fill bar in the tooltip, or the fill bar for the fluid wagon tooltip; and for the pipe windows and storage tank fill gauges. |
Used by bars that show the fluid color, like the flamethrower turret fill bar in the tooltip, or the fill bar for the fluid wagon tooltip; and for the pipe windows and storage tank fill gauges. |
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flow_color | :: Color |
Used only for pipe windows or storage tank fill gauges. |
Used only for pipe windows or storage tank fill gauges. |
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max_temperature optional | :: double |
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heat_capacity optional | :: Energy |
Joule needed to heat 1 Unit by 1 °C. |
Joule needed to heat 1 Unit by 1 °C. |
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fuel_value optional | :: Energy |
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emissions_multiplier optional | :: double |
Scales pollution generated when the fluid is consumed. |
Scales pollution generated when the fluid is consumed. |
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subgroup optional | :: ItemSubGroupID |
The value of this property may not be an empty string. |
The value of this property may not be an empty string. |
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gas_temperature optional | :: double |
Above this temperature the |
Above this temperature the |
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hidden optional | :: bool |
Hides the fluid from the signal selection screen. |
Hides the fluid from the signal selection screen. |
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auto_barrel optional | :: bool |
Whether the fluid should be included in the barrel recipes automatically generated by the base mod. |
Whether the fluid should be included in the barrel recipes automatically generated by the base mod. |
type | :: string |
Specifies the kind of prototype this is. |
Specifies the kind of prototype this is. |
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name | :: string |
Unique textual identification of the prototype. |
Unique textual identification of the prototype. |
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order optional | :: Order |
Used to order prototypes in inventory, recipes and GUIs. |
Used to order prototypes in inventory, recipes and GUIs. |
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localised_name optional | :: LocalisedString |
Overwrites the name set in the locale file. |
Overwrites the name set in the locale file. |
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localised_description optional | :: LocalisedString |
Overwrites the description set in the locale file. |
Overwrites the description set in the locale file. |
{
type = "fluid",
name = "water",
default_temperature = 15,
max_temperature = 100,
heat_capacity = "0.2KJ",
base_color = { r = 0, g = 0.34, b = 0.6 },
flow_color = { r = 0.7, g = 0.7, b = 0.7 },
icon = "__base__/graphics/icons/fluid/water.png",
icon_size = 64,
icon_mipmaps = 4,
order = "a[fluid]-a[water]"
}