terrain_segmentation optional | :: MapGenSize |
This is the inverse of "water scale" in the map generator GUI. |
This is the inverse of "water scale" in the map generator GUI. |
||
water optional | :: MapGenSize |
Shown as water coverage in the map generator GUI. |
Shown as water coverage in the map generator GUI. |
||
default_enable_all_autoplace_controls optional | :: bool |
Whether undefined |
Whether undefined |
||
autoplace_controls optional | :: dictionary[AutoplaceControlID → FrequencySizeRichness] |
|
autoplace_settings optional |
:: dictionary["entity" or
"tile" or
"decorative" → AutoplaceSettings]
|
Each setting in this table maps the string type to the settings for that type. |
Each setting in this table maps the string type to the settings for that type. |
||
property_expression_names optional | :: dictionary[string → string or bool or double] |
Map of property name (e.g. |
Map of property name (e.g. |
||
starting_points optional | :: array[MapPosition] |
Array of the positions of the starting areas. |
Array of the positions of the starting areas. |
||
seed optional | :: uint32 |
Read by the game, but not used or set in the GUI. |
Read by the game, but not used or set in the GUI. |
||
width optional | :: uint32 |
Width of the map in tiles. |
Width of the map in tiles. |
||
height optional | :: uint32 |
Height of the map in tiles. |
Height of the map in tiles. |
||
starting_area optional | :: MapGenSize |
Size of the starting area. |
Size of the starting area. |
||
peaceful_mode optional | :: bool |
|
cliff_settings optional | :: CliffPlacementSettings |
|
"entity"
or
"tile"
or
"decorative"
→ AutoplaceSettings]
optional