side | :: TileTransitionSprite |
This or side_mask needs to be specified if |
This or side_mask needs to be specified if |
||
side_mask | :: TileTransitionSprite |
This or side needs to be specified if |
This or side needs to be specified if |
||
inner_corner | :: TileTransitionSprite |
This or inner_corner_mask needs to be specified if |
This or inner_corner_mask needs to be specified if |
||
inner_corner_mask | :: TileTransitionSprite |
This or inner_corner needs to be specified if |
This or inner_corner needs to be specified if |
||
outer_corner | :: TileTransitionSprite |
This or outer_corner_mask needs to be specified if |
This or outer_corner_mask needs to be specified if |
||
outer_corner_mask | :: TileTransitionSprite |
This or outer_corner needs to be specified if |
This or outer_corner needs to be specified if |
||
empty_transitions optional | :: bool |
|
side_background optional | :: TileTransitionSprite |
|
side_background_mask optional | :: TileTransitionSprite |
|
side_effect_map optional | :: TileTransitionSprite |
|
side_weights optional | :: array[float] |
|
inner_corner_background optional | :: TileTransitionSprite |
|
inner_corner_background_mask optional | :: TileTransitionSprite |
|
inner_corner_effect_map optional | :: TileTransitionSprite |
|
inner_corner_weights optional | :: array[float] |
|
outer_corner_background optional | :: TileTransitionSprite |
|
outer_corner_background_mask optional | :: TileTransitionSprite |
|
outer_corner_effect_map optional | :: TileTransitionSprite |
|
outer_corner_weights optional | :: array[float] |
|
u_transition optional | :: TileTransitionSprite |
|
u_transition_mask optional | :: TileTransitionSprite |
|
u_transition_background optional | :: TileTransitionSprite |
|
u_transition_background_mask optional | :: TileTransitionSprite |
|
u_transition_effect_map optional | :: TileTransitionSprite |
|
u_transition_weights optional | :: array[float] |
|
o_transition optional | :: TileSprite |
|
o_transition_mask optional | :: TileSprite |
|
o_transition_background optional | :: TileSprite |
|
o_transition_background_mask optional | :: TileSprite |
|
o_transition_effect_map optional | :: TileSprite |
|
water_patch optional | :: Sprite |
|
effect_mask optional | :: Animation |
|
layer optional | :: uint8 |
|
overlay_layer_group optional | :: TileRenderLayer |
|
background_layer_group optional | :: TileRenderLayer |
|
overlay_layer_offset optional | :: int8 |
|
masked_overlay_layer_offset optional | :: int8 |
|
background_layer_offset optional | :: int8 |
|
masked_background_layer_offset optional | :: int8 |
|
apply_effect_color_to_overlay optional | :: bool |
|
offset_background_layer_by_tile_layer optional | :: bool |
|