Factorio Runtime DocsVersion 2.0.20

ClassLuaBurnerPrototypechanged

Prototype of a burner energy source.

Members

emissions_per_joule new :: R dictionary[string → double]

The table of emissions of this energy source in pollution/Joule, indexed by pollutant type. [...]

The table of emissions of this energy source in pollution/Joule, indexed by pollutant type. [...]

render_no_network_icon :: R boolean
render_no_power_icon :: R boolean
effectivity :: R double
fuel_inventory_size :: R uint
burnt_inventory_size :: R uint
smoke :: R array[SmokeSource] ?

The smoke sources for this burner prototype.

The smoke sources for this burner prototype.

light_flicker :: R table ?

The light flicker definition for this burner prototype.

The light flicker definition for this burner prototype.

fuel_categories :: R dictionary[string → true]

The value in the dictionary is meaningless and exists just to allow for easy lookup.

The value in the dictionary is meaningless and exists just to allow for easy lookup.

valid :: R boolean

Is this object valid? [...]

Is this object valid? [...]

object_name :: R string

The class name of this object. [...]

The class name of this object. [...]

Attributes

emissions_per_joule :: Read dictionary[string → double]   new

The table of emissions of this energy source in pollution/Joule, indexed by pollutant type. Multiplying it by energy consumption in Watt gives pollution/second.


render_no_network_icon :: Read boolean  


render_no_power_icon :: Read boolean  


effectivity :: Read double  


fuel_inventory_size :: Read uint  


burnt_inventory_size :: Read uint  


smoke :: Read array[SmokeSource]  ?

The smoke sources for this burner prototype.


light_flicker :: Read table  ?

The light flicker definition for this burner prototype.

Table fields

minimum_intensity :: float
maximum_intensity :: float
derivation_change_frequency :: float
derivation_change_deviation :: float
border_fix_speed :: float
minimum_light_size :: float
light_intensity_to_size_coefficient :: float
color :: Color


fuel_categories :: Read dictionary[string → true]  

The value in the dictionary is meaningless and exists just to allow for easy lookup.


valid :: Read boolean  

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.


object_name :: Read string  

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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