ClassLuaAISettings
Members
| allow_destroy_when_commands_fail | :: RW boolean | If enabled, units that repeatedly fail to succeed at commands will be destroyed. |
If enabled, units that repeatedly fail to succeed at commands will be destroyed. | ||
| allow_try_return_to_spawner | :: RW boolean | If enabled, units that have nothing else to do will attempt to return to a spawner. |
If enabled, units that have nothing else to do will attempt to return to a spawner. | ||
| do_separation | :: RW boolean | If enabled, units will try to separate themselves from nearby friendly units. |
If enabled, units will try to separate themselves from nearby friendly units. | ||
| path_resolution_modifier | :: RW int8 | Defines how coarse the pathfinder's grid is, where smaller values mean a coarser grid. [...] |
Defines how coarse the pathfinder's grid is, where smaller values mean a coarser grid. [...] | ||
| size_in_group | :: RW float | The number of "slots" that the unit takes up in a unit group. [...] |
The number of "slots" that the unit takes up in a unit group. [...] | ||
| join_attacks | :: RW boolean | If enabled, the unit will join attack groups. |
If enabled, the unit will join attack groups. | ||
| valid | :: R boolean | Is this object valid? [...] |
Is this object valid? [...] | ||
| object_name | :: R string | The class name of this object. [...] |
The class name of this object. [...] | ||


