SurfaceIdentification :: union
Union members
| uint32 | It will be the index of the surface. |
| string | It will be the surface name. E.g. |
| LuaSurface | A reference to LuaSurface may be passed directly. |
Concept used in
- LuaControl::teleport()
- LuaForce::chart()
- LuaForce::clear_chart()
- LuaForce::rechart()
- LuaForce::chart_all()
- LuaForce::copy_chart()
- LuaForce::is_chunk_charted()
- LuaForce::is_chunk_visible()
- LuaForce::is_chunk_requested_for_charting()
- LuaForce::cancel_charting()
- LuaForce::find_logistic_network_by_position()
- LuaForce::set_spawn_position()
- LuaForce::get_spawn_position()
- LuaForce::set_surface_hidden()
- LuaForce::get_surface_hidden()
- LuaForce::unchart_chunk()
- LuaForce::add_chart_tag()
- LuaForce::find_chart_tags()
- LuaForce::get_evolution_factor()
- LuaForce::get_evolution_factor_by_pollution()
- LuaForce::get_evolution_factor_by_time()
- LuaForce::get_evolution_factor_by_killing_spawners()
- LuaForce::set_evolution_factor()
- LuaForce::set_evolution_factor_by_pollution()
- LuaForce::set_evolution_factor_by_time()
- LuaForce::set_evolution_factor_by_killing_spawners()
- LuaForce::get_item_production_statistics()
- LuaForce::get_fluid_production_statistics()
- LuaForce::get_kill_count_statistics()
- LuaForce::get_entity_build_count_statistics()
- LuaForce::get_chunk_chart()
- LuaGameScript::take_screenshot()
- LuaGameScript::delete_surface()
- LuaGameScript::get_pollution_statistics()
- LuaGameScript::get_vehicles()
- LuaItemCommon::build_blueprint()
- LuaItemCommon::create_blueprint()
- LuaItemCommon::deconstruct_area()
- LuaItemCommon::cancel_deconstruct_area()
- LuaPlanet::associate_surface()
- LuaPlayer::set_controller()
- LuaPlayer::remove_alert()
- LuaPlayer::get_alerts()
- LuaPlayer::add_pin()
- LuaPlayer::create_local_flying_text()
- LuaRecord::build_blueprint()
- LuaRecord::create_blueprint()
- LuaRecord::deconstruct_area()
- LuaRecord::cancel_deconstruct_area()
- LuaRendering::draw_line()
- LuaRendering::draw_text()
- LuaRendering::draw_circle()
- LuaRendering::draw_rectangle()
- LuaRendering::draw_arc()
- LuaRendering::draw_polygon()
- LuaRendering::draw_sprite()
- LuaRendering::draw_light()
- LuaRendering::draw_animation()
- LuaSurface::clone_area()
- LuaSurface::clone_brush()
- LuaSurface::clone_entities()
- CargoDestination
- TrainFilter
- TrainStopFilter

