Factorio Runtime DocsVersion 2.0.76

Resistance :: table

Table fields

decrease :: float

Absolute damage decrease.

Absolute damage decrease.

percent :: float

Percentual damage decrease. Expected range is from 0 to 1, e.g. 0.5 is 50%.

Percentual damage decrease. Expected range is from 0 to 1, e.g. 0.5 is 50%.

Classes

Concepts

Events

Defines