CircuitNetworkSelection :: table
Table fields
| red | :: boolean? | Defaults to |
Defaults to | ||
| green | :: boolean? | Defaults to |
Defaults to | ||
Concept used in
- LuaControlBehavior::input_networks
- LuaControlBehavior::output_networks
- AccumulatorBlueprintControlBehavior
- AgriculturalTowerBlueprintControlBehavior
- ArithmeticCombinatorParameters
- ArtilleryTurretBlueprintControlBehavior
- AssemblingMachineBlueprintControlBehavior
- AsteroidCollectorBlueprintControlBehavior
- BoilerBlueprintControlBehavior
- CargoLandingPadBlueprintControlBehavior
- ContainerBlueprintControlBehavior
- DeciderCombinatorCondition
- DeciderCombinatorOutput
- FurnaceBlueprintControlBehavior
- GenericOnOffBlueprintControlBehavior
- HeatPipeBlueprintControlBehavior
- InserterBlueprintControlBehavior
- LabBlueprintControlBehavior
- LampBlueprintControlBehavior
- LandMineBlueprintControlBehavior
- LoaderBlueprintControlBehavior
- LogisticContainerBlueprintControlBehavior
- MiningDrillBlueprintControlBehavior
- ProxyContainerBlueprintControlBehavior
- PumpBlueprintControlBehavior
- RailSignalBaseBlueprintControlBehavior
- ReactorBlueprintControlBehavior
- RoboportBlueprintControlBehavior
- RocketSiloBlueprintControlBehavior
- SingleFluidBoxBlueprintControlBehavior
- SpacePlatformHubBlueprintControlBehavior
- SplitterBlueprintControlBehavior
- TrainStopBlueprintControlBehavior
- TransportBeltBlueprintControlBehavior
- TurretBlueprintControlBehavior
- WallBlueprintControlBehavior

