true
] A set of flags on a selection tool that define how entities and tiles are selected. Active flags are in the dictionary as true
, while inactive flags aren't present at all.
"blueprint" | Selects entities and tiles as if selecting them for a blueprint. |
"deconstruct" | Selects entities and tiles as if selecting them for deconstruction. |
"cancel-deconstruct" | Selects entities and tiles as if selecting them for deconstruction cancellation. |
"items" | Selects items on the ground. |
"trees" | Selects trees. |
"buildable-type" | Selects entities which are considered a building, plus landmines. |
"nothing" | Selects no entities or tiles, but is useful to select an area. |
"items-to-place" | Selects entities and tiles that can be built by an item. |
"any-entity" | Selects all entities. |
"any-tile" | Selects all tiles. |
"same-force" | Selects entities with the same force as the selecting player. |
"not-same-force" | Selects entities with a different force as the selecting player. |
"friend" | Selects entities from a friendly force. |
"enemy" | Selects entities from an enemy force. |
"upgrade" | Selects entities as if selecting them for upgrading. |
"cancel-upgrade" | Selects entities as if selecting them for upgrade cancellation. |
"downgrade" | Selects entities as if selecting them for downgrading. |
"entity-with-health" | Selects entities that are entities with health. |
"is-military-target" | Selects entities that are military targets. |
"entity-with-owner" | Selects entities that are entities with owner. |
"avoid-rolling-stock" | Selects entities that are not |
"avoid-vehicle" | |
"controllable" | |
"controllable-add" | |
"controllable-remove" | |
"entity-ghost" | Selects entities that are |
"tile-ghost" | Selects entities that are |