Factorio Runtime DocsVersion 2.0.20

LuaPlayerMinedEntityEventFilter :: table

Table fields

filter :: "ghost" or "rail" or "rail-signal" or "rolling-stock" or "robot-with-logistics-interface" or "vehicle" or "turret" or "crafting-machine" or "wall-connectable" or "transport-belt-connectable" or "circuit-network-connectable" or "type" or "name" or "ghost_type" or "ghost_name"

The condition to filter on.

The condition to filter on.

mode :: "or" or "and"?

How to combine this with the previous filter. Defaults to "or". When evaluating the filters, "and" has higher precedence than "or".

How to combine this with the previous filter. Defaults to "or". When evaluating the filters, "and" has higher precedence than "or".

invert :: boolean?

Inverts the condition. Default is false.

Inverts the condition. Default is false.

Other attributes may be specified depending on filter:

type

type :: string

The prototype type.

The prototype type.

name

name :: string

The prototype name.

The prototype name.

ghost_type

type :: string

The ghost prototype type.

The ghost prototype type.

ghost_name

name :: string

The ghost prototype name.

The ghost prototype name.

Classes

Concepts

Events

Defines