Factorio Runtime DocsVersion 2.0.14

ClassLuaSpacePlatformHubControlBehaviorextendsLuaControlBehaviornew

Control behavior for space platform hubs

Members

read_contents :: RW boolean

true if this hub is sending its content to a circuit network

true if this hub is sending its content to a circuit network

send_to_platform :: RW boolean

Whether the signals are used for circuit conditions in the platform's schedule

Whether the signals are used for circuit conditions in the platform's schedule

read_moving_from :: RW boolean

Whether current connection "from" end is sent to circuit network.

Whether current connection "from" end is sent to circuit network.

read_moving_to :: RW boolean

Whether current connection "to" end is sent to circuit network.

Whether current connection "to" end is sent to circuit network.

read_speed :: RW boolean

Whether current speed of space platform is sent to circuit network.

Whether current speed of space platform is sent to circuit network.

speed_signal :: RW SignalID?

Signal to be transmitted with platform's current speed.

Signal to be transmitted with platform's current speed.

read_damage_taken :: RW boolean

Whether damage taken by the space platform is sent to circuit network.

Whether damage taken by the space platform is sent to circuit network.

damage_taken_signal :: RW SignalID?

Signal to be transmitted with platform's damage taken value.

Signal to be transmitted with platform's damage taken value.

valid :: R boolean

Is this object valid? [...]

Is this object valid? [...]

object_name :: R string

The class name of this object. [...]

The class name of this object. [...]

Inherited from LuaControlBehavior
get_circuit_network(wire_connector_id) changedLuaCircuitNetwork?
type :: R defines.control_behavior.type

The concrete type of this control behavior.

The concrete type of this control behavior.

entity :: R LuaEntity

The entity this control behavior belongs to.

The entity this control behavior belongs to.

Attributes

read_contents :: Read|Write boolean  

true if this hub is sending its content to a circuit network


send_to_platform :: Read|Write boolean  

Whether the signals are used for circuit conditions in the platform's schedule


read_moving_from :: Read|Write boolean  

Whether current connection "from" end is sent to circuit network.


read_moving_to :: Read|Write boolean  

Whether current connection "to" end is sent to circuit network.


read_speed :: Read|Write boolean  

Whether current speed of space platform is sent to circuit network.


speed_signal :: Read|Write SignalID  ?

Signal to be transmitted with platform's current speed.


read_damage_taken :: Read|Write boolean  

Whether damage taken by the space platform is sent to circuit network.


damage_taken_signal :: Read|Write SignalID  ?

Signal to be transmitted with platform's damage taken value.


valid :: Read boolean  

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.


object_name :: Read string  

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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