Control behavior for space platform hubs
read_contents | :: RW boolean |
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send_to_platform | :: RW boolean | Whether the signals are used for circuit conditions in the platform's schedule |
Whether the signals are used for circuit conditions in the platform's schedule | ||
read_moving_from | :: RW boolean | Whether current connection "from" end is sent to circuit network. |
Whether current connection "from" end is sent to circuit network. | ||
read_moving_to | :: RW boolean | Whether current connection "to" end is sent to circuit network. |
Whether current connection "to" end is sent to circuit network. | ||
read_speed | :: RW boolean | Whether current speed of space platform is sent to circuit network. |
Whether current speed of space platform is sent to circuit network. | ||
speed_signal | :: RW SignalID? | Signal to be transmitted with platform's current speed. |
Signal to be transmitted with platform's current speed. | ||
read_damage_taken | :: RW boolean | Whether damage taken by the space platform is sent to circuit network. |
Whether damage taken by the space platform is sent to circuit network. | ||
damage_taken_signal | :: RW SignalID? | Signal to be transmitted with platform's damage taken value. |
Signal to be transmitted with platform's damage taken value. | ||
valid | :: R boolean | Is this object valid? [...] |
Is this object valid? [...] | ||
object_name | :: R string | The class name of this object. [...] |
The class name of this object. [...] |
get_circuit_network(wire_connector_id) changed | → LuaCircuitNetwork? | |
type | :: R defines.control_behavior.type | The concrete type of this control behavior. |
The concrete type of this control behavior. | ||
entity | :: R LuaEntity | The entity this control behavior belongs to. |
The entity this control behavior belongs to. |
true
if this hub is sending its content to a circuit network
Whether the signals are used for circuit conditions in the platform's schedule
Whether current connection "from" end is sent to circuit network.
Whether current connection "to" end is sent to circuit network.
Whether current speed of space platform is sent to circuit network.
Signal to be transmitted with platform's current speed.
Whether damage taken by the space platform is sent to circuit network.
Signal to be transmitted with platform's damage taken value.
Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false
. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
The class name of this object. Available even when valid
is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.