Factorio Runtime DocsVersion 2.1.8

LuaLogisticContainerControlBehavior - Runtime Docs

ClassLuaLogisticContainerControlBehaviorextendsLuaControlBehaviorchanged

Control behavior for logistic chests.

Inherits from LuaControlBehavior

Members

circuit_condition_enabled :: RW boolean

Whether the circuit condition is in effect.

Whether the circuit condition is in effect.

circuit_condition :: RW CircuitConditionDefinition

The circuit condition for the logistic container.

The circuit condition for the logistic container.

set_requests new :: RW boolean

true if this logistic container has its requests set by a circuit network. [...]

true if this logistic container has its requests set by a circuit network. [...]

read_contents new :: RW boolean

true if this logistic container is sending its content to a circuit network.

true if this logistic container is sending its content to a circuit network.

valid :: R boolean

Is this object valid? [...]

Is this object valid? [...]

object_name :: R string

The class name of this object. [...]

The class name of this object. [...]

Inherited from LuaControlBehavior
get_circuit_network(wire_connector_id) LuaCircuitNetwork?
input_networks new :: RW CircuitNetworkSelection?

Which circuit networks (red/green) to read signals from. [...]

Which circuit networks (red/green) to read signals from. [...]

output_networks new :: RW CircuitNetworkSelection?

Which circuit networks (red/green) to send signals to. [...]

Which circuit networks (red/green) to send signals to. [...]

type :: R defines.control_behavior.type

The concrete type of this control behavior.

The concrete type of this control behavior.

entity :: R LuaEntity

The entity this control behavior belongs to.

The entity this control behavior belongs to.

Attributes

circuit_condition_enabled :: Read|Write boolean

Whether the circuit condition is in effect.


circuit_condition :: Read|Write CircuitConditionDefinition

The circuit condition for the logistic container.


set_requests :: Read|Write booleannew

true if this logistic container has its requests set by a circuit network.

Can only be set to true on containers whose logistic_mode or override_logistic_mode is set to "requester" or "buffer".


read_contents :: Read|Write booleannew

true if this logistic container is sending its content to a circuit network.


valid :: Read boolean

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.


object_name :: Read string

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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