area | :: BoundingBox? | |
position | :: MapPosition? | Ignored if not given with radius. |
Ignored if not given with radius. | ||
radius | :: double? | If given with position, will return all tiles within the radius of the position. |
If given with position, will return all tiles within the radius of the position. | ||
name | :: TileID or array[TileID]? | An empty array means nothing matches the name filter. |
An empty array means nothing matches the name filter. | ||
limit | :: uint? | |
has_hidden_tile | :: boolean? | |
has_double_hidden_tile | :: boolean? | Can be further filtered by supplying a |
Can be further filtered by supplying a | ||
has_tile_ghost | :: boolean? | Can be further filtered by supplying a |
Can be further filtered by supplying a | ||
to_be_deconstructed | :: boolean? | Can be further filtered by supplying a |
Can be further filtered by supplying a | ||
collision_mask | :: CollisionLayerID or array[CollisionLayerID] or dictionary[CollisionLayerID → true ]? | |
force | :: ForceSet? | |
invert | :: boolean? | If the filters should be inverted. |
If the filters should be inverted. |