CircuitConditionDefinition :: table
Table fields
| comparator | :: ComparatorString? | Specifies how the inputs should be compared. If not specified, defaults to |
Specifies how the inputs should be compared. If not specified, defaults to | ||
| first_signal | :: SignalID? | Defaults to blank. |
Defaults to blank. | ||
| second_signal | :: SignalID? | What to compare |
What to compare | ||
| constant | :: int32? | Constant to compare |
Constant to compare | ||
| fulfilled | :: boolean? | Whether the condition is currently fulfilled. |
Whether the condition is currently fulfilled. | ||
Concept used in
- LuaGenericOnOffControlBehavior::circuit_condition
- LuaGenericOnOffControlBehavior::logistic_condition
- LuaLogisticContainerControlBehavior::circuit_condition
- LuaProgrammableSpeakerControlBehavior::circuit_condition
- LuaRailSignalBaseControlBehavior::circuit_condition
- LuaSplitterControlBehavior::input_left_condition
- LuaSplitterControlBehavior::input_right_condition
- LuaSplitterControlBehavior::output_left_condition
- LuaSplitterControlBehavior::output_right_condition
- LuaTurretControlBehavior::ignore_unlisted_targets_condition
- LuaWallControlBehavior::circuit_condition
- DisplayPanelMessageDefinition

