ClassLuaChunkIterator
Example 
for chunk in some_surface.get_chunks() do
game.player.print("x: " .. chunk.x .. ", y: " .. chunk.y)
game.player.print("area: " .. serpent.line(chunk.area))
end
Members
| valid | :: R boolean | Is this object valid? [...] |
Is this object valid? [...] | ||
| object_name | :: R string | The class name of this object. [...] |
The class name of this object. [...] | ||
| () (call) | → ChunkPositionAndArea? | Gets the next chunk position if the iterator is not yet done and increments the it. |
Gets the next chunk position if the iterator is not yet done and increments the it. | ||

