ForceID :: union
Union members
| string | Name of the force, same as LuaForce::name. |
| uint8 | Index of the force, same as LuaForce::index. |
| LuaForce | A reference to LuaForce may be passed directly. |
Concept used in
- LuaControl::force
- LuaEntity::damage()
- LuaEntity::die()
- LuaEntity::order_deconstruction()
- LuaEntity::cancel_deconstruction()
- LuaEntity::order_upgrade()
- LuaEntity::cancel_upgrade()
- LuaEntity::request_to_open()
- LuaEntity::request_to_close()
- LuaEntity::clone()
- LuaEntity::is_registered_for_deconstruction()
- LuaForce::copy_from()
- LuaForce::copy_chart()
- LuaForce::set_cease_fire()
- LuaForce::get_cease_fire()
- LuaForce::set_friend()
- LuaForce::get_friend()
- LuaForce::is_friend()
- LuaForce::is_enemy()
- LuaGameScript::merge_forces()
- LuaGameScript::get_vehicles()
- LuaItemCommon::build_blueprint()
- LuaItemCommon::create_blueprint()
- LuaItemCommon::deconstruct_area()
- LuaItemCommon::cancel_deconstruct_area()
- LuaPlanet::get_space_platforms()
- LuaRecord::build_blueprint()
- LuaRecord::create_blueprint()
- LuaRecord::deconstruct_area()
- LuaRecord::cancel_deconstruct_area()
- LuaSegmentedUnit::die()
- LuaSegmentedUnit::damage()
- LuaSegmentedUnit::clone()
- LuaSegmentedUnit::force
- LuaSurface::can_place_entity()
- LuaSurface::can_fast_replace()
- LuaSurface::spill_item_stack()
- LuaSurface::spill_inventory()
- LuaSurface::find_enemy_units()
- LuaSurface::find_units()
- LuaSurface::find_nearest_enemy()
- LuaSurface::find_nearest_enemy_entity_with_owner()
- LuaSurface::set_multi_command()
- LuaSurface::create_entity()
- LuaSurface::create_segmented_unit()
- LuaSurface::create_unit_group()
- LuaSurface::build_enemy_base()
- LuaSurface::find_logistic_network_by_position()
- LuaSurface::find_closest_logistic_network_by_position()
- LuaSurface::find_logistic_networks_by_construction_area()
- LuaSurface::deconstruct_area()
- LuaSurface::cancel_deconstruct_area()
- LuaSurface::upgrade_area()
- LuaSurface::cancel_upgrade_area()
- LuaSurface::clone_area()
- LuaSurface::clone_entities()
- LuaSurface::request_path()
- LuaSurface::get_entities_with_force()
- LuaSurface::create_entities_from_blueprint_string()
- LuaSurface::get_default_cover_tile()
- LuaSurface::set_default_cover_tile()
- LuaTile::to_be_deconstructed()
- LuaTile::order_deconstruction()
- LuaTile::cancel_deconstruction()
- LuaTile::has_tile_ghost()
- LuaTile::get_tile_ghosts()
- ForceSet
- TrainFilter
- TrainStopFilter

