int32 :: builtin
Concept used in
- LuaCircuitNetwork::get_signal()
- LuaCombinatorControlBehavior::get_signal_last_tick()
- LuaDisplayPanelControlBehavior::set_message()
- LuaEntity::get_signal()
- LuaFluidBoxPrototype::secondary_draw_orders
- LuaFontPrototype::size
- LuaGameScript::take_screenshot()
- LuaGameScript::take_technology_screenshot()
- LuaGuiElement::select()
- LuaGuiElement::scroll_to_item()
- LuaHelpers::compare_versions()
- LuaItemStack::import_stack()
- LuaLogisticNetwork::get_item_count()
- LuaModSettingPrototype::default_value
- LuaModSettingPrototype::minimum_value
- LuaModSettingPrototype::maximum_value
- LuaModSettingPrototype::allowed_values
- LuaStyle::minimal_width
- LuaStyle::maximal_width
- LuaStyle::minimal_height
- LuaStyle::maximal_height
- LuaStyle::natural_width
- LuaStyle::natural_height
- LuaStyle::horizontal_spacing
- LuaStyle::vertical_spacing
- LuaStyle::extra_top_padding_when_activated
- LuaStyle::extra_bottom_padding_when_activated
- LuaStyle::extra_left_padding_when_activated
- LuaStyle::extra_right_padding_when_activated
- LuaStyle::extra_top_margin_when_activated
- LuaStyle::extra_bottom_margin_when_activated
- LuaStyle::extra_left_margin_when_activated
- LuaStyle::extra_right_margin_when_activated
- LuaStyle::extra_padding_when_activated
- LuaStyle::extra_margin_when_activated
- LuaStyle::badge_horizontal_spacing
- LuaStyle::width
- LuaStyle::height
- LuaStyle::size
- LuaSurface::get_tile()
- LuaSurface::request_path()
- LuaSurface::create_entities_from_blueprint_string()
- ArithmeticCombinatorParameters
- BlueprintLogisticFilter
- ChunkPosition
- ChunkPositionAndArea
- CircuitCondition
- CircuitConditionDefinition
- CompiledLogisticFilter
- DeciderCombinatorCondition
- DeciderCombinatorOutput
- EquipmentPosition
- GuiLocation
- LogisticFilter
- ModSetting
- SelectorCombinatorParameters
- Signal
- TilePosition

