Factorio Runtime DocsVersion 2.0.57

ClassLuaQualityPrototypeextendsLuaPrototypeBase

Prototype of a quality.

Inherits from LuaPrototypeBase

Members

color :: R Color

The color of the prototype

The color of the prototype

level :: R uint

Level basically specifies the stat-increasing value of this quality level

Level basically specifies the stat-increasing value of this quality level

next :: R LuaQualityPrototype

The next higher level of the quality

The next higher level of the quality

next_probability :: R double

The probability multiplier of getting the next level of quality

The probability multiplier of getting the next level of quality

draw_sprite_by_default :: R boolean
beacon_power_usage_multiplier :: R float
mining_drill_resource_drain_multiplier :: R float
science_pack_drain_multiplier :: R float
default_multiplier :: R double
inserter_speed_multiplier :: R double
fluid_wagon_capacity_multiplier :: R double
inventory_size_multiplier :: R double
lab_research_speed_multiplier :: R double
crafting_machine_speed_multiplier :: R double
crafting_machine_energy_usage_multiplier :: R double
logistic_cell_charging_energy_multiplier :: R double
tool_durability_multiplier :: R double
accumulator_capacity_multiplier :: R double
flying_robot_max_energy_multiplier :: R double
range_multiplier :: R double
equipment_grid_width_bonus :: R int16
equipment_grid_height_bonus :: R int16
electric_pole_wire_reach_bonus :: R float
electric_pole_supply_area_distance_bonus :: R float
beacon_supply_area_distance_bonus :: R float
mining_drill_mining_radius_bonus :: R float
logistic_cell_charging_station_count_bonus :: R uint
asteroid_collector_collection_radius_bonus :: R uint
beacon_module_slots_bonus :: R ItemStackIndex
crafting_machine_module_slots_bonus :: R ItemStackIndex
mining_drill_module_slots_bonus :: R ItemStackIndex
lab_module_slots_bonus :: R ItemStackIndex
valid :: R boolean

Is this object valid? [...]

Is this object valid? [...]

object_name :: R string

The class name of this object. [...]

The class name of this object. [...]

Inherited from LuaPrototypeBase
type :: R string

Type of this prototype.

Type of this prototype.

name :: R string

Name of this prototype.

Name of this prototype.

order :: R string

The string used to alphabetically sort these prototypes. [...]

The string used to alphabetically sort these prototypes. [...]

localised_name :: R LocalisedString
localised_description :: R LocalisedString
factoriopedia_description :: R LocalisedString

Provides additional description used in factoriopedia.

Provides additional description used in factoriopedia.

group :: R LuaGroup

Group of this prototype.

Group of this prototype.

subgroup :: R LuaGroup

Subgroup of this prototype.

Subgroup of this prototype.

hidden :: R boolean
hidden_in_factoriopedia :: R boolean
parameter :: R boolean

Attributes

color :: Read Color  

The color of the prototype


level :: Read uint  

Level basically specifies the stat-increasing value of this quality level



next_probability :: Read double  

The probability multiplier of getting the next level of quality


draw_sprite_by_default :: Read boolean  


beacon_power_usage_multiplier :: Read float  


mining_drill_resource_drain_multiplier :: Read float  


science_pack_drain_multiplier :: Read float  


default_multiplier :: Read double  


inserter_speed_multiplier :: Read double  


fluid_wagon_capacity_multiplier :: Read double  


inventory_size_multiplier :: Read double  


lab_research_speed_multiplier :: Read double  


crafting_machine_speed_multiplier :: Read double  


crafting_machine_energy_usage_multiplier :: Read double  


logistic_cell_charging_energy_multiplier :: Read double  


tool_durability_multiplier :: Read double  


accumulator_capacity_multiplier :: Read double  


flying_robot_max_energy_multiplier :: Read double  


range_multiplier :: Read double  


equipment_grid_width_bonus :: Read int16  


equipment_grid_height_bonus :: Read int16  


electric_pole_wire_reach_bonus :: Read float  


electric_pole_supply_area_distance_bonus :: Read float  


beacon_supply_area_distance_bonus :: Read float  


mining_drill_mining_radius_bonus :: Read float  


logistic_cell_charging_station_count_bonus :: Read uint  


asteroid_collector_collection_radius_bonus :: Read uint  


beacon_module_slots_bonus :: Read ItemStackIndex  


crafting_machine_module_slots_bonus :: Read ItemStackIndex  


mining_drill_module_slots_bonus :: Read ItemStackIndex  


lab_module_slots_bonus :: Read ItemStackIndex  


valid :: Read boolean  

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.


object_name :: Read string  

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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