Factorio Runtime DocsVersion 2.0.77

LuaQualityPrototype - Runtime Docs

ClassLuaQualityPrototypeextendsLuaPrototypeBase

Prototype of a quality.

Inherits from LuaPrototypeBase

Members

color :: R Color

The color of the prototype

The color of the prototype

level :: R uint32

Level basically specifies the stat-increasing value of this quality level.

Level basically specifies the stat-increasing value of this quality level.

next :: R LuaQualityPrototype

The next higher level of the quality

The next higher level of the quality

next_probability :: R double

The probability multiplier of getting the next level of quality.

The probability multiplier of getting the next level of quality.

draw_sprite_by_default :: R boolean
beacon_power_usage_multiplier :: R float
mining_drill_resource_drain_multiplier :: R float
science_pack_drain_multiplier :: R float
default_multiplier :: R double
inserter_speed_multiplier :: R double
fluid_wagon_capacity_multiplier :: R double
inventory_size_multiplier :: R double
lab_research_speed_multiplier :: R double
crafting_machine_speed_multiplier :: R double
crafting_machine_energy_usage_multiplier :: R double
logistic_cell_charging_energy_multiplier :: R double
tool_durability_multiplier :: R double
accumulator_capacity_multiplier :: R double
flying_robot_max_energy_multiplier :: R double
range_multiplier :: R double
equipment_grid_width_bonus :: R int16
equipment_grid_height_bonus :: R int16
electric_pole_wire_reach_bonus :: R float
electric_pole_supply_area_distance_bonus :: R float
beacon_supply_area_distance_bonus :: R float
mining_drill_mining_radius_bonus :: R float
logistic_cell_charging_station_count_bonus :: R uint32
asteroid_collector_collection_radius_bonus :: R uint32
beacon_module_slots_bonus :: R ItemStackIndex
crafting_machine_module_slots_bonus :: R ItemStackIndex
mining_drill_module_slots_bonus :: R ItemStackIndex
lab_module_slots_bonus :: R ItemStackIndex
valid :: R boolean

Is this object valid? [...]

Is this object valid? [...]

object_name :: R string

The class name of this object. [...]

The class name of this object. [...]

Inherited from LuaPrototypeBase
type :: R string

Type of this prototype.

Type of this prototype.

name :: R string

Name of this prototype.

Name of this prototype.

order :: R string

The string used to alphabetically sort these prototypes. [...]

The string used to alphabetically sort these prototypes. [...]

localised_name :: R LocalisedString
localised_description :: R LocalisedString
factoriopedia_description :: R LocalisedString

Provides additional description used in factoriopedia.

Provides additional description used in factoriopedia.

group :: R LuaGroup

Group of this prototype.

Group of this prototype.

subgroup :: R LuaGroup

Subgroup of this prototype.

Subgroup of this prototype.

hidden :: R boolean
hidden_in_factoriopedia :: R boolean
parameter :: R boolean
custom_tooltip_fields :: R array[CustomTooltipField]?

Extra description items in the tooltip and Factoriopedia.

Extra description items in the tooltip and Factoriopedia.

Attributes

color :: Read Color

The color of the prototype


level :: Read uint32

Level basically specifies the stat-increasing value of this quality level.



next_probability :: Read double

The probability multiplier of getting the next level of quality.


draw_sprite_by_default :: Read boolean


beacon_power_usage_multiplier :: Read float


mining_drill_resource_drain_multiplier :: Read float


science_pack_drain_multiplier :: Read float


default_multiplier :: Read double


inserter_speed_multiplier :: Read double


fluid_wagon_capacity_multiplier :: Read double


inventory_size_multiplier :: Read double


lab_research_speed_multiplier :: Read double


crafting_machine_speed_multiplier :: Read double


crafting_machine_energy_usage_multiplier :: Read double


logistic_cell_charging_energy_multiplier :: Read double


tool_durability_multiplier :: Read double


accumulator_capacity_multiplier :: Read double


flying_robot_max_energy_multiplier :: Read double


range_multiplier :: Read double


equipment_grid_width_bonus :: Read int16


equipment_grid_height_bonus :: Read int16


electric_pole_wire_reach_bonus :: Read float


electric_pole_supply_area_distance_bonus :: Read float


beacon_supply_area_distance_bonus :: Read float


mining_drill_mining_radius_bonus :: Read float


logistic_cell_charging_station_count_bonus :: Read uint32


asteroid_collector_collection_radius_bonus :: Read uint32


beacon_module_slots_bonus :: Read ItemStackIndex


crafting_machine_module_slots_bonus :: Read ItemStackIndex


mining_drill_module_slots_bonus :: Read ItemStackIndex


lab_module_slots_bonus :: Read ItemStackIndex


valid :: Read boolean

Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.


object_name :: Read string

The class name of this object. Available even when valid is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.

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