path | :: SoundPath | The sound to play. |
The sound to play. | ||
position | :: MapPosition? | Where the sound should be played. If not given, it's played globally on the player's controller's surface. |
Where the sound should be played. If not given, it's played globally on the player's controller's surface. | ||
volume_modifier | :: double? | The volume of the sound to play. Must be between 0 and 1 inclusive. |
The volume of the sound to play. Must be between 0 and 1 inclusive. | ||
override_sound_type | :: SoundType? | The volume mixer to play the sound through. Defaults to the default mixer for the given sound type. |
The volume mixer to play the sound through. Defaults to the default mixer for the given sound type. |