MapPosition :: table or {double, double}
Table fields
Examples
-- Explicit definition
{x = 5.5, y = 2}
{y = 2.25, x = 5.125}
-- Shorthand
{1.625, 2.375}
Concept used in
- LuaBootstrap::raise_script_teleported()
- LuaCommandable::position
- LuaControl::set_gui_arrow()
- LuaControl::teleport()
- LuaControl::update_selected_entity()
- LuaControl::can_place_entity()
- LuaControl::position
- LuaControl::render_position
- LuaControl::mining_state
- LuaControl::shooting_state
- LuaControl::repair_state
- LuaCustomChartTag::position
- LuaEntity::get_item_insert_specification()
- LuaEntity::get_line_item_position()
- LuaEntity::clone()
- LuaEntity::set_beam_source()
- LuaEntity::set_beam_target()
- LuaEntity::can_shoot()
- LuaEntity::add_autopilot_destination()
- LuaEntity::drop_position
- LuaEntity::pickup_position
- LuaEntity::held_stack_position
- LuaEntity::autopilot_destination
- LuaEntity::autopilot_destinations
- LuaEntity::crane_destination
- LuaEntity::crane_grappler_destination
- LuaForce::find_logistic_network_by_position()
- LuaForce::set_spawn_position()
- LuaForce::get_spawn_position()
- LuaGameScript::take_screenshot()
- LuaGuiElement::add()
- LuaGuiElement::position
- LuaItemCommon::build_blueprint()
- LuaItemStack::use_capsule()
- LuaLogisticCell::is_in_logistic_range()
- LuaLogisticCell::is_in_construction_range()
- LuaLogisticNetwork::find_cell_closest_to()
- LuaLogisticNetwork::select_pickup_point()
- LuaPlayer::set_controller()
- LuaPlayer::drag_wire()
- LuaPlayer::remove_alert()
- LuaPlayer::get_alerts()
- LuaPlayer::add_pin()
- LuaPlayer::can_build_from_cursor()
- LuaPlayer::build_from_cursor()
- LuaPlayer::use_from_cursor()
- LuaPlayer::create_local_flying_text()
- LuaPlayer::start_selection()
- LuaPlayer::physical_position
- LuaRecord::build_blueprint()
- LuaSegment::position
- LuaSegmentedUnit::clone()
- LuaSegmentedUnit::get_body_nodes()
- LuaSegmentedUnit::set_body_nodes()
- LuaSimulation::get_slot_position()
- LuaSimulation::get_widget_position()
- LuaSimulation::activate_rail_planner()
- LuaSimulation::move_cursor()
- LuaSimulation::camera_player_cursor_position
- LuaSimulation::camera_position
- LuaSpaceLocationPrototype::position
- LuaSpaceLocationPrototype::parked_platforms_position
- LuaSpacePlatform::destroy_asteroid_chunks()
- LuaSpacePlatform::find_asteroid_chunks_filtered()
- LuaSpacePlatform::eject_item()
- LuaSurface::get_pollution()
- LuaSurface::set_pollution()
- LuaSurface::can_place_entity()
- LuaSurface::can_fast_replace()
- LuaSurface::find_entity()
- LuaSurface::find_non_colliding_position()
- LuaSurface::find_non_colliding_position_in_box()
- LuaSurface::spill_item_stack()
- LuaSurface::spill_inventory()
- LuaSurface::find_enemy_units()
- LuaSurface::find_nearest_enemy()
- LuaSurface::find_nearest_enemy_entity_with_owner()
- LuaSurface::create_entity()
- LuaSurface::create_segmented_unit()
- LuaSurface::create_territory()
- LuaSurface::create_trivial_smoke()
- LuaSurface::create_particle()
- LuaSurface::create_unit_group()
- LuaSurface::build_enemy_base()
- LuaSurface::pollute()
- LuaSurface::request_to_generate_chunks()
- LuaSurface::find_logistic_network_by_position()
- LuaSurface::find_closest_logistic_network_by_position()
- LuaSurface::find_logistic_networks_by_construction_area()
- LuaSurface::request_path()
- LuaSurface::get_closest()
- LuaSurface::entity_prototype_collides()
- LuaSurface::decorative_prototype_collides()
- LuaSurface::calculate_tile_properties()
- LuaSurface::create_entities_from_blueprint_string()
- LuaSurface::execute_lightning()
- LuaTerritory::get_patrol_path()
- LuaTerritory::set_patrol_path()
- LuaTransportLine::get_line_item_position()
- Alert
- AsteroidChunk
- BeamTarget
- BlueprintEntity
- BoundingBox
- CargoDestination
- ChartTagSpec
- Command
- CustomInputEvent
- CutsceneWaypoint
- EjectedItem
- EntitySearchFilters
- GuiArrowSpecification
- ItemLocationData
- MapGenSettings
- PathfinderWaypoint
- PipeConnection
- PipeConnectionDefinition
- PlaySoundSpecification
- PostSegmentDiedData
- RailExtensionData
- RailLocation
- RollingStockDrawData
- ScriptPosition
- ScriptRenderTarget
- ScriptRenderTargetTable
- SegmentedUnitAIState
- SmokeSource
- TileSearchFilters
- on_chart_tag_modified
- on_player_clicked_gps_tag
- on_player_used_capsule
- on_player_used_spidertron_remote
- on_post_entity_died
- on_pre_build
- on_script_trigger_effect
- script_raised_teleported

